8.2.1 | Bugfix Patch
Author: Peanits from BHVR,
published 3 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//11814497/a72522c5b4fb8eafad45151ff1aa13406c1c5829.png[/img]
[h2]Content[/h2]
[h3]Survivor Perks[/h3]
[b]Exultation[/b]
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[*] Rarity of upgraded items is now kept at the end of a Trial.)
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[h3]Events & The Archives[/h3]
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[*] Modifier: Lights Out - Castlevania begins September 12th at 11:00am Eastern.
Features a new limited item, the Candelabra, used to guide Survivors in the darkness.
This Modifier also features an event tome with exclusive rewards.
[*] Chaos Shuffle returns September 24th at 11:00am Eastern.
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[h2]Bug Fixes[/h2]
[h3]Audio[/h3]
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[*] Fixed an issue that caused Iron Will to not suppress the final grunt when self-healing
[*] Audio that starts at the same time as a character spawns, such as theme music, works correctly once again.
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[h3]Characters[/h3]
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[*] Fixed an issue that caused the Lich's pelvic rotation not to match the red stain from the survivor's point of view
[*] Fixed an issue that caused the Hand of Vecna to not align properly when the Survivor performs certain actions
[*] Fixed an issue that caused the camera not to be at the correct distance when the Dark Lord switched forms by performing the Destroy action
[*] Fixed an issue that caused the Dark Lord's Wolf Pounce power not to display the red cooldown drain around the icon after the first pounce attack
[*] Fixed an issue that caused the Dark Lord's material swap to be desynched with some of the interactions as the wolf and bat
[*] Fixed an issue that caused the Survivors interrupt animation to be misaligned when the Dark Lord interrupted a window vault or locker
[*] Fixed an issue that caused the Lich's portal VFX to be corrupted when viewed for the first time
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[h3]Environment/Maps[/h3]
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[*] Fixed an issue in Raccoon City Police Station where a character could vault and land on a lamp over a door frame
[*] Fixed an issue in Greenville Square where there was a lag at the start of the game
[*] Fixed an issue in Disturbed Ward where there was a lag at the start of the game
[*] Fixed an issue in Raccoon City Police Station where a collision on the side of the stairs leading to the Basement would get the characters to bump
[*] Fixed an issue in Nostromo map where the Nurse could blink on top of a rock
[*] Fixed an issue in Azarov's Resting Place where the killer could not grab a survivor off a generator side on tile LD13
[*] Fixed an issue in Raccoon City Police Station in the west wing where the Trapper could hide traps under debris
[*] Fixed an issue in Mount Ormond Resort where the killer could not pick up a survivor on tile Fr_MD75
[*] Fixed an issue in Badham Preschool where the killer could not navigate between assets of Garbage and Foliage
[*] Fixed an issue in Nostromo Map where the Nurse could blink under the Spaceship
[*] Fixed an issue in Toba Landing where the Nurse could blink on top of a rock pillar near the main building
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[h3]Perks[/h3]
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[*] Fixed an issue that caused various Survivor chest perks to gain tokens when a Survivor briefly interacted with a chest previously closed by the Human Greed perk
[*] Fixed an issue that caused the aura of items in a chest to continue to appear after it was closed by the Human Greed perk when the Survivor had Plunderer's Instinct equipped
[*] Fixed an issue that caused the Weave Attunement perk to trigger by the Exultation perk when stunning the Killer
[*] Fixed an issue that caused the Survivors White Ward offering to protect the add-ons when a Survivor is sacrificed with an upgraded item from the Exultation perk
[*] Fixed an issue that caused the Moment of Glory perk not to activate after the Broken status effect ended from the Deliverance & For The People perks
[*] Fixed an issue that caused the Hex: Wretched Fate not to transfer to the Hex: Undying when destroyed
[*] Fixed an issue that caused the Hex: Wretched Fate perk to be active despite no dull totems remaining
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[h3]Platforms[/h3]
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[*] Archive and Event Screens are once again correctly blocked during a partial install on platforms that support it.
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[h3]UI[/h3]
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[*] Fixed an issue where only the first modification is applied to cross-play/auto decline friend request setting.
[*] Fixed an issue where closing the text input popup required an additional selection to interact with store elements.
[*] Fixed the text field in the lobby archive widget to show all three digits of the rift tier when the tier is a hundred or higher.
[*] Fixed an issue where the user names of players are not displayed in the penalized user list.
[*] Fixed an issue where bloodweb perks do not include names of their respective character.
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[h3]Misc[/h3]
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[*] Fixed an issue that caused Survivors affected by the Broken status effect to receive the Heal score events when using the Medkit's Anti-Hemorrhagic add-on
[*] Fixed an issue that caused the inability to heal others and random skill checks appear when multiple injured Survivors repeatedly spam healed each other
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[h2]Known Issues[/h2]
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[*] Addon Traveler's Hat does not have the in-game effect as implied in its description.
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