6.1.1 | BUGFIX PATCH
Author: dance_BHVR,
published 2 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//11814497/f9e67bd04180a3dcb4527f88c8afa61def3afe36.png[/img]
[h2]Features[/h2]
[list]
[*] Add a score event when a perk or effect is disabled by a conspicuous action
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed an issue that prevented the main menu from playing when using a new account
[*] Fixed an issue that caused a visual glitch with the back button when backing out of the store
[*] Fixed an issue that caused all Prestige perk charms to display the Balanced Landing charm when inspected
[*] Fixed an issue that caused the Exposed icon from Hex: No One Escapes Death to disappear after the hex is transferred to the Hex: Undying totem
[*] Fixed an issue that caused the Supply Case and Rummage interactions to be affected by the Calm Spirit perk
[*] Fixed an issue that caused the white outline to be missing when getting hit while under the Endurance effect from the Mettle of Man perk
[*] Fixed an issue that caused the Spine Chill clock fill to fill in the wrong direction
[*] Fixed an issue that caused the head of the Demogorgon to be visible for spectators after traversing to the Upside Down
[*] Fixed an issue that caused the wrong scream to trigger after Madness increases from the Doctor's Static Blast
[*] Fixed an issue that caused the aura of the Illusionary Doctor to flicker briefly in front of the killer's camera
[*] Fixed an issue that caused the Shape and the Ghost Face to be able to stalk through the environment by rapidly moving the camera
[*] Fixed an issue that caused a players not to be able to interact with a Green Glyph on The Forsaken Boneyard
[*]Fixed a crash that occurred when Feng Min's Warrior Goddess outfit was used. This outfit has been re-enabled for use
[/list]