We've just pushed our experimental branch changes live to retail! The following changes are now available on the game's default branch: [b]HEROES[/b] [b]Runaway[/b] [list] [*] Ransack target ranks changed from 1 2 3 to 2 3 4 [*] Ransack+ target ranks changed from 1 2 3 to 2 3 4 [*] Run and Hide now grants 3 regen [*] Run and Hide is now considered a healing skill [*] Run and Hide+ now clears all Bleed/Blight/Burn on use [*] Hearthlight now ignores Dodge [*] Hearthlight now removes a single Dodge token from all targets, similar to other Ignore type skills [*] Hearthlight+ now ignores Dodge [*] Hearthlight+ now removes a single Dodge token from all targets, similar to other Ignore type skills [*] Hearthlight+ now has a 25% chance of applying Combo to each target [/list] [b]Duelist[/b] [list] [*] Fixed an issue where Feint could very rarely fail to invert Sahar's current Stance [/list] [b]FIXES[/b] [list] [*] Adjusted game logic so the Leper can no longer get leprosy [*] Adjusted UI for boss title selection overflowing onto paper art in different languages [*] Adjusted button legend position on character sheet down so it doesn't clash with resistance stats in other languages [*] Fixed an issue with skills not unlocking correctly due to game crash or other factors [/list]