This is most likely our last hotfix on the experimental branch. We are currently aiming for our next release to go straight to retail. [b]Fixes[/b] [list] [*] Fixed a specific leaf pile from not playing its destruction VFX when driven through. [*] Fix for combo act out motif presentation issues [*] Fixed the positioning of Fanatic Immolator funeral pyre vfx [*] Fix for some Material Properties getting stuck after being disabled [*] Updated Korean localization for the last few added strings, notably Execution poptext [*] Fixed an issue which caused Valley blowing leaves vfx to be visible at the Confession Selection House. [*] Fixed an issue that would cause the stagecoach to jump unexpectedly before passing the Valley bridge [*] Fixed a camera issue after changing the stagecoach livery [/list]