Patch notes for 8/14
Author: Walter at Here Below,
published 2 months ago,
IMPROVEMENTS:
- Added a brightness slider
- Improved lighting to help with navigation in some areas
- Simplified level design in several places to reduce confusion, especially earlier on
- Further improved platforming to make easier and less frustrating
- Added more hints/tutorial messages in key moments to help guide players
- Made Server Room simpler to navigate to address exhaustion issues from players, with the hint system being much more helpful
- Improved navigation in water escape scene
- Tuned camera controls to be less controlling during tutorials
- Reworked snakes to be simpler to understand. Simply find the heads to banish them. If you're quick... you can also now save yourself if you get caught!
- Improved the experience of grabbing embers from waterfalls. Embers are now much easier to see and grab.
BUGS:
- Fixed bug where reducing the texture quality would darken the game significantly
- Fixed bug where you could activate a machine for a later game puzzle, creating confusion
- Fixed several subtitle sync issues
- Fixed bug where mouse was acting strange when using an in game computer
- Fixed bug where you could avoid death during water escape by skimming the top of water
- Fixed bug where settings would sometimes reset when loading an area from the menu
- Fixed debris riding bug in first machine
- Fixed collision issue where you could climb too high in the pit
- Fixed swim chase bug where you can survive if you glitch on surface geometry
- Fixed a bug where hand could grasp even when not successfully interacting