[b]Corrections[/b] • Slider Octopus talent deactivating sprite and freezing movement • Some doors not opening and duplicating coins or Junks • Clowns not shooting in the tutorial • Colliders adjusted • Dash sticking to explosive barrels • Pressing pause allows movement even in cutscenes or dialogues • Monkey D. Jones boss letting you leave the life room without picking up the floppy disk • Mama boss laser not hitting the lower corners • Sub-boss "Two Guys on a Motorcycle": o Player able to shoot during cutscene o Attacking too quickly after the cutscene o Increased health o Inverted health bar o Passing through upper walls [b]Balancing[/b] • Life room now heals 25 or 50 HP • Blue ‘Shotgun’ HP Bonus 50 → 25 • Blue ‘Shotgun’ movement speed bonus 20% → 10% • Blue 'Ricochet' damage bonus 50% → 25% • Blue 'Rifle' damage 18 → 16 • Miniboss fixed on the map before the merchant • Enemy spawn progression adjusted • Enemy Drone Max HP 110 → 200 • Bosses Max HP adjusted • 2st and 3st floors enemies Max HP adjusted • Adjusted values in Flash Drive in the skill tree • New room improvements added: • Damage, + HP, + Fire Rate, + MaxHP, + Junks, + Coins, Crits [b]Adjustments[/b] • Added a window to skip cutscenes after defeating bosses • Cameras adjusted for bosses DJ Kola, La Konga, and Big Head • Some objects repositioned in rooms • English translation for the ‘Challenge’ button in Jhow [b]Achievements[/b] • Achievement "The Exteminator" changed to "The Exterminator 1" → for defeating 100 enemies total. • "The Exterminator 2" added → for defeating 300 enemies. • "The Exterminator 3" added → for defeating 500 enemies. • "Level Zero Secrets" added