Cards at start of new game no longer annoyingly unaligned with grid. Magnet slots now grab from tabletop->outputs->slots, in that order. Cards you're dragging count as 'on the tabletop' for that priority :) When a card decays at the exact moment it reaches a greedy slot, it no longer causes a confusing info popup. Teeny border on elements in situation. Fixes for some obscure save state problems