(guest-starring Chelnoque again) - Yet another round of card-handlery tweaks: - Cards put more effort into finding a landing zone as close to the hover position as possible. - Card ghosts sometimes ended up in a wrong position (and generally made no sense). - Cards save their preferred tabletop location between sessions. - Cards should no longer completely overlap each other - or, at least, should do this significantly less often. - Cards correctly replace each other in slots. - Dropzones are now more proficient (and elegant) in their craft. - Verbs occupy a more modest space on the grid. - Verbs go straight to the dropzone when spawned. - Different kinds of camera movement should feel smoother, and are less interruptive towards each other. - Dragged cards follow the camera movement. - When a card is moving into a verb slot, it no longer slows down if said verb's windows opens or closes. - Initial board setup respects the grid. - Interactions with the Mansus are slightly oiled up. And also: - Shattered Risen could sometimes lack Follower aspect. - Buying a profane weapon with another profane weapon does not result in mutual annihilation. - Rare freeze on \"Collect All\" is fixed. - MODDING: Deck effects now support aspect references, as in \"deckeffects\": { \"deckeffects\": \"lantern\" }.",