[h3]New modding feature:[/h3] [list][*]Converted CooldownsMinus1 to Addi_Cooldowns. Allows for setting specific cooldown penalty/bonus values. Multiple sources now properly stack.[/list] [h3]Bug fixes:[/h3] [list][*]Setting Home Point is now consistently unrestricted during minigames. [*]Fixed bug where the default 6 classes could be incorrectly unlocked when starting a randomized modded new game. [*]Fields in Crystal Edit's Project Model no longer need to be unfocused to have changes to their values saved.[/list]