Crystal Project Update: Version 1.0.11
Author: River Running Games,
published 2 years ago,
[h3]New option:[/h3]
[list][*]Choose whether or not you would like to have unusable abilities moved to the bottom of the ability list during battle.[/list]
[h3]Bug fixes:[/h3]
[list][*]When removing all of a member's equipped passives, associated equipment will now be properly unequipped.
[*]Fixed visual bug where chunks of the world were sometimes not being rendered.
[*]If something costs at least one gold, then it will no longer cost any copper (prevents mixing up the cost with the Quantity column while shopping).
[*]Inflicting Frostbite status will no longer incorrectly result in an instant kill.
[*]Re-Raise will no longer cause monsters to attack themselves.
[*]Re-Raise will no longer be used on a dead ally.
[*]Choosing Skip Turn will now properly trigger Re-Raise.
[*]Fixed formula display of certain low damage/healing abilities (for example, Pah).
[*]Fixed bug where Anubis got stuck in Fire mode.
[*]Fixed various typos.[/list]