Crystal Project Update: Version 1.3.2
Author: River Running Games,
published 2 years ago,
[h3]New features:[/h3]
[list][*]Can now set Audio Engine and NAudio Latency in the More Options menu instead of needing to create a system.ini file. These options are only needed if you experience audio problems.
[*]The Controls menu now has a configuration for mapping a key/button to Map.
[*]When monsters and/or bosses are randomized, the monster location in the Archive menu now shows a location which the monster has been randomized to.[/list]
[h3]Bug fixes:[/h3]
[list][*]Assassin's Harm Power and Harm Magic abilities have had the arrow removed from their animations since they no longer require a bow. In Vanilla mode, the animations remain unchanged.
[*]Chaos Mode Salmon Eater's Crazed status is now applied properly.
[*]Chaos Mode Hermetic's "damage taken while charging ability CT" is now applied properly.
[*]Chaos Mode Rexosaur's "damage taken while charging ability CT" is now applied properly.[/list]
[h3]Balance changes:[/h3]
[list][*]Fencer's Checkmate ability now provides a luck bonus while used. Only applies to the player's version of Checkmate.[/list]