The first patch for Crypt Custodian is here! I wanted to focus on a couple larger issues first, and I'll be working on another patch that will focus more on a bunch of smaller tweaks and changes soon. The PC build doesn't seem to have many large issues, so many of the changes I've been working on are focused on some console-specific bugs as well and aren't listed below. Changes: -The item tracker upgrade now also lists any uncollected items in the room on the top left UI -You can reset controls to default -Buffed up the Slime Scraper upgrade -Swapped the order of two map hints, to make one area less confusing -In the Grief boss fight, a UI pops up if you don't figure out that you can dig under the spikes -Fixed the "Kill a boss without taking damage achievement" so it triggers even if you don't start the fight at full health -Fixed a couple very rare crashes (one when loading the tower boss fight in boss rush, and another that dealt with the low health UI) -Fixed some typos -Made a resolution change for Steam Deck, which should hopefully move it from playable to verified -Prevented the miniboss in Mira's Basement from re-appearing -Added icons for side mouse buttons