Update: special officers availability, rewriting and bugfixes
Author: fredolz,
published 5 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//33009682/0d6b2e8767aaacffc906c883dccee86b47cafd6a.png[/img]
Greetings fellow space explorers!
Here is a new update to correct some bugs and improve some features following your valuable feedbacks:
[b]Gameplay[/b]
[list]
[*] We started to improve the special officers "growing" feature. Previously, there was a 50% chance to have 1 special officer randomly selected among those available. Now the chances start at 50% with 1 officer and each unlocked officer adds 4% more chance. With all 13 officers unlocked, the chances are 100% (meaning one special officer available for each new run). We are still working on a bigger redesign of this feature but for the time being it should make it a bit smoother and more interesting.
[/list]
[b]Story, events and texts[/b]
[list]
[*] We made small adjustments to the final dialog, clarified a few loose ends that were not intended.
[*] We rewrote some lines that were insensitive and hurtful about cancer or tumor.
[/list]
[b]Interface, Graphics and Sounds[/b]
[list]
[*] We improved the visibility of special officers in shops.
[*] Auxiliary systems that can't be stacked now cannot be bought twice in the shops.
[/list]
[b]BugFix Major[/b]
[list]
[*] Fixed a bug where the Shredder and Basilisk units stopped applying their ability after being re-deployed during a fight.
[*] Fixed a bug where people having finished the demo could not use the "reset chapter" feature.
[*] Fixed a bug where the Church Battleship was not able to scavenge any Neo-N while at level 0 upgrade.
[/list]
[b]BugFix Minor[/b]
[list]
[*] Fixed a bug where the docks were not updated after selling the brutal deployer.
[*] Fixed a bug where a unit that was chasing a target at the moment of its death, was re-deployed with the same chasing target.
[/list]
[b]EDIT 31st Oct 2019:[/b]
[i]We just fixed a breaking error introduced in this last update. When loading the game with a current run with a battleship equipped with the brutal deployer auxiliary system, it caused the run save to crash and be discarded into a backup folder. It's now fully corrected.[/i]
Thanks again for your feedbacks and for helping us making this game everyday better and better!
Don't forget to leave a Steam review on our [url=https://store.steampowered.com/app/873940/Crying_Suns/]store page[/url].
You can also leave your review on [url=https://www.metacritic.com/game/pc/crying-suns]Metacritic[/url].