v1.1.1 - Local Co-op Balanced Wave Delay
Author: Gaterooze, Ink,
published 2 months ago,
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[*] If Local Co-op is enabled, the delay between waves is cut to 3 seconds - from a suggestion by Kazanski to better balance the local co-op experience (since the solo player doesn't need that longer period to collect some dice while not being harassed).
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