A lot of people are enjoying the CrossOver: Roll For Initiative demo so far! A few people have asked about the scope of the full game and how it compares to the demo, so this post lays it all out. [img]https://clan.cloudflare.steamstatic.com/images//42439058/09d06ec93e496223df23ad88d25caaab444d9c0a.png[/img] [h3]The demo contains:[/h3] [list] [*] The Tutorial. This is just a simple introduction to CrossOver. Being an optional button on the front menu, a few people didn't notice it and were lost, so I've added a gentle prompt to try it first when starting the campaign. [*] The first 3 stages from the first campaign of the fantasy game module. This campaign in the full game has 7 stages, so it will be cut somewhat short in the demo. There are also some random "fighting fantasy style" encounters between the stages. [*] The first co-op scenario from the fantasy game module. You can host the game and control your character sheet's attacks, or join someone else's lobby as a client and control the dice tray. This way you can play the style you prefer and let the other player handle the rest! [*] A secret mini-game ;) [/list] [h3]The full game contains:[/h3] [list] [img]https://clan.cloudflare.steamstatic.com/images//42439058/cd2d04ab71d0166f5cf6b0474cf2eff0e3bb53ca.png[/img] [*] Two entire game modules - these are the books on the top shelf. Included are a fantasy game and a sci-fi game. Future DLC might explore other genres such as Cthulhu, World War 2, or Weird West tableaus, for example. When you select a game you move to another shelf where all the campaign books reside for that game. Most campaigns are locked at first; you unlock them by reaching the minimum player level at least once in a previous campaign. Often by beating one campaign you'll unlock the next two campaigns. [img]https://clan.cloudflare.steamstatic.com/images//42439058/5efa2751c821ae997f337bca00ad3a0a9f23e70f.png[/img] [*] The fantasy game has 7 campaigns, each of which has 7 stages. Each campaign takes around an hour to complete, on average. Encounters between stages are random depending on the campaign - one campaign has none, for example, and in another they are rare. [img]https://clan.cloudflare.steamstatic.com/images//42439058/7908e24591d6ddb5c3e99d0f3788d012eb548866.png[/img] [*] The sci-fi game also has 7 campaigns, each one containing 6 stages. Aside from having all new enemies and equipment, there are some balance changes to keep things interesting. As an example, you can have up to 6 Mercenaries in play instead of the fantasy game's maximum of 4. [img]https://clan.cloudflare.steamstatic.com/images//42439058/104e0c018f93ec1d19b572cd39e7b5d0d5747d8c.png[/img] [*] There are 14 co-op scenarios (7 for each game module). Some of these are very tough challenges! [img]https://clan.cloudflare.steamstatic.com/images//42439058/dcf9dca5624f7e9e44fdfa0fac1f4cc12f09e3f6.png[/img] [*] Endless Mode. This sees you facing infinite waves of enemies with a random character, finding random loot along the way. You earn rank points with each run and can gain starting bonuses by going up ranks. There is an Endless Mode for each of the game modules and they can be very addictive! [img]https://clan.cloudflare.steamstatic.com/images//42439058/15f20be38a0cfb8757b21249c1f474bc6180df73.png[/img] [*] Dice Defense. This is a special mode where you primarily match dice while your "dice towers" automatically attack enemies, consuming the stock of dice you've matched. There is some additional strategy in swapping towers around, changing their attack types and upgrading them with special abilities, but if you prefer you can simply match dice and ignore everything else. Like with Endless Mode, you can gain ranks with starting bonuses, and there is a version for each game module. [img]https://clan.cloudflare.steamstatic.com/images//42439058/a82c0b7e0aba2beb477d5ac6e4f8ff9ddafef044.png[/img] [*] Besides having the Tutorial and secret mini-game as in the demo, there's an unlockable art gallery with all of the gorgeous color art pieces from the game. [/list] By the way, the full game has [b]15 races[/b] and [b]15 classes[/b] in [i]each [/i]game module. In each campaign you choose from 6 races/classes, so the options vary across the campaigns. As you can see, there is a ton of content in the full game. If you find the demo addictive, then there will be plenty more to come!