- New Ability: Spore Spore creation probability +1%, damage +25% Link: base damage, range Attaches spores to the hit enemy for 5 seconds. If an enemy with spores attached becomes attached again, the spores will be transmitted to nearby enemies. The contagion radius is the player's range. Enemies with spores attached take damage every tick. - New Ability: Chain Action If you kill enemies consecutively, damage increases by 1%. If you fail to kill it, the increased damage is reset. Damage increases up to 10 times. kill criteria: Kill within 5 seconds. - Ability logic optimization. (20% to 30% faster speed) - Remove debug mode - Inertial Drift Artifact price increased from 30,000 to 100,000 Orbs. - Added logic related to tick damage (nerf logic) - Fixed supply box tooltip widget information error - Boss stamina adjustment. Health increase per level 1,250 -> 1,750 - Fixed setting menu screen mode change error - Fixed resolution setting error - Resolution options now show all options supported by your hardware. - Now there is no loading. Previous loading existed to build navigation for AI, but now the navigation is pre-built.