1. Major performance optimizations. We are continuing to make further improvements as needed. 2. Fixed a bug where non-English versions of the game could not be properly launched. In addition, we are nearing the completion of the localization files for Simplified and Traditional Chinese, which we plan to release next week or shortly after. 3. Streamlined the monster difficulty curve: normal monsters have had their overall health and attack further reduced, and elites have had their attributes scaled back to feel less obstructive. Additionally, Stage 4 monsters and their abilities have been adjusted to offer smoother challenge progression. 4. Fixed a bug where Dungeon levels would not properly spawn afflict upgrades. 5. Fixed a bug where Alien Land (purple) would occasionally spawn collectables on top of Roots. 6. Luminaire now gains the ability to jump twice. 7. Added the option to disable screen shake. 8. Various UI improvements and bug fixes. Thank you for your time!