[img]https://clan.cloudflare.steamstatic.com/images//37541422/a4f594184cdfbaa2173cf5fa6ff1908dcedaae7e.png[/img] [b]ATTENTION SOLDIERS![/b] I’m excited to announce that I’ve partnered with world renowned publisher [url=https://store.steampowered.com/publisher/Team17]Team17[/url] to help bring CONSCRIPT to market in 2024! Team17 has published many incredibly successful indie classics such as [url=https://store.steampowered.com/app/774361/Blasphemous/]Blasphemous[/url], [url=https://store.steampowered.com/app/728880/Overcooked_2/?curator_clanid=32941731]Overcooked[/url] and [url=https://store.steampowered.com/app/1562430/DREDGE/?curator_clanid=32941731]Dredge[/url] - and I’m proud to now have CONSCRIPT stand alongside this phenomenal catalogue. I look forward to seeing what we can accomplish as a team. I know for some, “publisher” is a scary word, but I want to assure everybody that I maintain full creative control of the project. Team17 is assisting with the marketing and publishing side of things while I can focus all my attention on finishing CONSCRIPT. It’s a relief to finally have a lot of gamedev roles now taken off my plate, so I can purely focus on getting this game finished and out there for everyone to play. Truthfully, it had become completely exhausting being a solo developer, marketer, bizdev, trailer maker and more - all by myself. Even just trying to secure funding throughout the years has been a damn near full time job at times. It’s hard to describe the amount of time and effort that is required to just keep afloat and maintain progress on a game of this scale all by yourself. Stay alert for more exciting announcements going into 2024, and thank you all for your patience so far. I know it has been a long (and probably very frustrating) wait. Just know that I've not once over the past 6 years put my foot off the gas at all. Building a game of this quality and scale by yourself just naturally takes a lot of time. Thanks for your support everyone!