[img]https://clan.cloudflare.steamstatic.com/images//45019515/83b773789d68c9cd86077e6154a205337242d338.png[/img] October is here, and with it comes all sorts of treats, including [b][i]Clank! Digital’s[/i][/b] introduction to iOs and Android platforms! Along with this exciting news, we’ve added a couple of smooth changes to enhance your dungeon-crawling experience! This patch focuses on increasing game speed, refining visuals, and introducing new features to help you plan the optimal heist strategies. [h1]New Features and Improvements[/h1][list] [*][i][b]Clank! Digital[/b][/i] is now available on iOS and Android![/list] [h2]Bug Fixes:[/h2][list] [*] Various changes to icons, highlighting action buttons, and other UX improvements. [*] Various Translation and Localization Fixes: Improvements made for Spanish, Polish, localization to enhance player experience. [*] Visual feedback should now show when Players buy cards from Expanded Dungeon row. [/list] [h2]Gameplay: [/h2] [list] [*] Skill points from Swagger should now be countered for Skill Shot on heist matches.[/list] [h2]Challenge Fixes:[/h2] [list] [*] The number of gold on Dungeon Row should now display properly when reaching 10 or above in Gold Fever Challenge. [*] The Market Window should now stay open when Player moves to a non-Market location on Map. [/list] [h2]AI: [/h2] [list] [*] Opponents can no longer use Mister Whiskers for Dragon Attacks after all other players are escaped or dead (and hurt themselves. Ouch!) [*] AI should no longer move back and forth between rooms without targeting incorrect Artifact. [/list] [h2]Art: [/h2][list] [*]Knocked out Player is no longer blocking UI. [/list]