Update 0.13.6
Author: Hyparn,
published 2 months ago,
Lots of fixes and small additions but most of all, multiplayer will suffer from a lot less disconnects now.
FIXES:
- Wrong particle size on "buy skin" button
- Explosions throwing enemies are now calculated better
- Visual glitches when reloading bullet weapons
- Camera clipping through walls should happen less
- Rare cases where mouse buttons could get stuck
- Fall damage registering differently than other damage
- Another player's trap placement hovering should now show upgraded range
- Paladin armor became blue on A1E7
- Networking is a lot less disconnecty now
- One Claymore skin was uninteractable
CHANGES:
- Show name of trap you're looking at (or placing)
- If trap cannot be placed, show reason in red text
- Optimized player input over network
- Experimentally slightly better physics
- Less force on player ragdoll from walking in a direction while dying
ADDITIONS:
- Network quality option when hosting
- Dry sound effect when firing with empty magazine
- Narrator chiming in if trying to sell a trap in the wrong phase
- Option to show traps' cooldown timers in-game
- Show spent currency per item/hero directly from arsenal item list
- New video option to help against screaming GPUs (Limit FPS)
BALANCE:
- Soldier upgrade - Accuracy (when max upgraded): +30% -> +40%.
- Soldier upgrade - Reload mana cost (when max upgraded): -30% -> -45%.
- Moved back some item, effect and vanity points to earlier stars on a few levels
- Increased par time on A1E3. A1E8 now a bit easier for 3 players
- Many small buffs and nerfs to Boomstick