This is mostly a patch for new players. The game IS meant to be challenging but not while navigating the in-game menu. FIXES: - Ugly artifact behind company logo removed - Enemies could leap a bit forward after being unfrozen - Projectile collision fix (visual) - Bad rounding in screen refresh rates CHANGES: - Slight animation change in intro - Tutorial screen now shows one help box at a time - Made level description text for a1e1 more clear - Be super clear about upgrades not available before first level - More clear headings in UI and item descriptions - If defeated and in normal difficulty, get a tip to try casual difficulty BALANCE: - Casual difficulty - Enemy health: 80% -> 75%. - Increased most pill consumable effects