Version a.1.1
Author: ${}M3!<iD,
published 3 weeks ago,
[h2]Changes[/h2]
[list]
[*] Removed trash cost for mining stone and grooming snow
[*] Added random chance of starting wave when mining stone or grooming snow ( 1/12 chance for mining, 1/20 chance for grooming snow).
[*] Added hidden count down to start the next wave when there are no mobs on the map.
[*] Added new tower Winter Wonder; a freeze tower that incrases the effectiveness of Jack Frost by
making mobs 'PermaFrosted'. Mobs will lose hitpoints for as long as they remain PermaFrosted.
[*] Implemented mob freeze system that handles impact from new Winter Wonder tower
[*] Added PermaFrost graphics for all current sprite sets.
[*] Added new Tower Combo Wombo; a tower made by combining other towers. Combo Womob posses the abilitys of the towers that created it
[*] Implemented save format for profiles and maps to facilitate steam cloud saves.
[/list]
[h2]Fixed Bugs[/h2]
[list]
[*] Secondary spawned mobs are initially invisible.
[*] Joke messages at menu don't appear when expected.
[*] Castle offset in editor is wrong.
[*] Visual effects are rendered on top of the foreground.
[*] Gems automatically converted to trash when collected.
[*] Can place towers when out of trash.
[*] Game HUD doesn't display maximum waves for the map.
[*] Testing a wave in the editor causes a crash from null pointer to tile.
[*] Bombs spawned by BonBomber tower are spawned at the wrong location
[*] The bomb explosion VFX offset is incorrect
[*] Custom maps list at main menu does not show background
[*] Mob path in editor is wrong by 1 tile in x and y
[*] Defeat screen does not immediately appear when defeated.
[*] Unable to remove muddy tiles with rake.
[*] Projectile appears to spawn at the center of towers not at the end of the tower barrel.
[*] Opening and closing the shop two times in a row will cause the main menu background to enter an inalid state.
[*] Game over screen is permanently visible after losing a map.
[*] Unable to remove spikes or barbed wire with Trash Can tool.
[/list]
[h2]Known Bugs[/h2]
[list]
[*] Bombs do not always impart hit damage onto mobs within range
[*] Clicking on a GUIButton will occasionally click through the button to the object behind it
[*] Painting towers continuously (i.e. a line) causes minor stuttering for mobs
[*] The same wave repeats beyond wave 60.
[*] Skipping the Warped cinematic within the first 0.3 seconds of starting will cause a null pointer to window crash
[*] Tool tips are not displayed for GUIButtons.
[/list]