[h1][i]Greetings, sinners.[/i][/h1] Throughout the Spire, the Isles, and the Tower, secrets have begun to unveil themselves. Relive your memories, and delve deeper into what truly lies behind the Angelic invasion. [h2]Primary Changes:[/h2] [h3][list] [*] Added 3 secret levels, 0-A, 0-B, and 0-C, to Overture: Purgatory [*] Heavily rebalanced various enemies [*] Remade 0-1 and 0-2 (It is heavily advised to replay these before playing new content) [/list][/h3] [h2]Other Changes:[/h2] [list] [*] Slightly buffed Sinistras [*] Removed aliasing from Dextera and Sinistra renders [*] Removed unnecessary text from 1-3 [*] Fixed issues with 0-6 challenges [*] Fixed Cascade render [*] Made Armageddon RAY less RNG dependent [*] Fixed issues with loading a checkpoint in 1-1 [*] Reduced Pudicitia homing bullet output [*] Emanation (Reprise) has been removed [*] Dead God’s Lullaby now plays during the first encounter of the second half of 1-3, which then switches back to Emanation for the rest of the level [*] 1-4 now plays Emanation [*] Enemy barriers no longer scale with difficulty [*] Reworked the 1-4 secret boss [*] Hourglass now consumes HP instead of Stamina [*] Updated the demo [/list] [i][h2]Without Wax, Team Myster[/h2][/i]