Update 0.24.0 is Available Now! What's new: added a clan system, a new mission to the Shopping Mall map, and melee; changed Stamina system, rebalanced skills and the RAID collection; SAS operators can now be purchased for Credits and Coins; fixed a number of issues and more. You can find the complete list of changes in our patch note. [h1]GENERAL CHANGES[/h1] [list] [*] [url=https://playcaliber.com/en/news/976/clan-system-in-caliber/]Added a clan system.[/url] [*] [url=https://playcaliber.com/en/news/966/new-mission-on-shopping-mall-map/]Added a new mission to the Shopping Mall map. Available modes: Point Sweep and Special Operation.[/url] [*] Added the Shopping Mall map to Hacking, Annihilation, and Onslaught modes. [*] SAS operators can now be purchased for Credits and Coins. [*] [url=https://playcaliber.com/en/news/972/re-balance-update-0-24-0/]Changed Stamina system, added melee, and rebalanced skills and the RAID collection.[/url] [*] Anti-cheat upgraded. Windows 7 is no longer supported. [*] User Battles: Tournament modes can now be created freely. Modes: Tournament: Hacking, Tournament: Threshold, Ranked Battles: Showdown, Ranked Battles: Hacking, Ranked Battles: Annihilation, Ranked Battles: Threshold, Ranked Battles: Frontline. [*] You can receive an extra reward for getting new Prestige levels. More info about rewards and relevant levels can be found in the Prestige Rewards tutorial window. [/list] [h1]OPERATORS[/h1] [h3][url=https://playcaliber.com/en/news/972/re-balance-update-0-24-0/]Check out a detailed description of all operator changes in a separate article: RE: Balance.[/url][/h3] [list] [*] Fixed operator death animation when climbing. [*] Footsteps on sand visual effect: fixed a bug that caused footsteps to be white. [*] Operators screen: fixed a bug where standard upgrades for unpurchased operators wouldn’t highlight. [/list] [b]Ded, Vympel[/b] [list] [*] Fixed a bug that disabled upgrades #6-1 and #15-2. [/list] [b]Prorok, GROM[/b] [list] [*] Annihilation, Onslaught, Threshold: fixed a bug that caused nearby Field Bonuses to disappear when using the ability. [/list] [b]Bourbon, SEAL[/b] [list] [*] Primary weapon: fixed a bug whereby the bullet wouldn’t follow the crosshairs. [/list] [b]Hagana, Nesher[/b] [list] [*] Linear upgrade #10: Magazine conversion: 100-round magazine: fixed Sprint speed when holding primary weapon. [/list] [b]Kaval, SSO RB[/b] [list] [*] Primary weapon: fixed the damage graph on the operator’s screen. [/list] [b]Yàowáng, Jiaolong[/b] [list] [*] Primary weapon: fixed sight visual error (an extra red line). [*] Primary weapon: fixed the damage graph on the operator’s screen. [*] HQ: fixed a bug that would make the background lighter when choosing Yàowáng. [/list] [h1]MAPS, MODES AND BOTS[/h1] [list] [*] Hacking mode: fixed a bug that wouldn’t allow surrendering before the Hacking device timer runs out. [*] Threshold: fixed a bug that caused a bomb to disappear if an operator was eliminated while picking it up. [*] Mission on Palm Road: fixed a bug whereby mines wouldn’t trigger upon contact with bots’ vehicles. [*] Ranked Battles: Threshold: fixed visual errors on the Battle Statistics screen. [*] Threshold: fixed a bug whereby a prompt wouldn’t play when an enemy picked up Team intel. [*] Threshold: fixed a bug that caused the enemy AA system marker to disappear. [*] Onslaught: fixed a bug that caused a Field Bonus to disappear from the map upon activating another instance of the same Field Bonus. [*] Threshold, Palm Road, and Polar Station: fixed a bug that sometimes caused a Field Bonus to drop in an unreachable area. [*] Hacking: fixed a bug where the Surrender button wouldn’t appear. [*] Spaceport and Emir Residence, operators Miguel and Bones: fixed a bug that caused incorrect robot behavior. [*] Onslaught, Incendiary Ammo Field Bonus: fixed a bug that granted Tibet and Bastion endless incendiary ammo. [*] Onslaught, Caravanserai, and Polar Station: fixed a bug whereby the EOD robot had incorrect radius and speed. [*] Rebalanced bots. [/list] [h3]PALM ROAD[/h3] [list] [*] Fixed a bug where you could end up in the wrong place after climbing. [/list] [h3]CARAVANSERAI[/h3] [b]PvP Version[/b] [list] [*] Annihilation: fixed respawn areas that had operators appear facing a wall/object. [/list] [h3]AMAL HARBOR[/h3] [b]PvE Version[/b] Special Operation: [list] [*] Fixed a bug that prevented bots from coming out at the end of the mission. [*] Fixed a bug where the bot would not appear from behind cover, making it impossible to complete the mission. [/list] [h3]AL-MALIK HOTEL[/h3] [b]PvPvE Version[/b] [list] [*] Fixed a bug that allowed players to squeeze themselves behind the APC. [/list] [h3]DAM[/h3] [b]PvE Version[/b] Onslaught: [list] [*] Fixed a bug that caused the bot drone to move too fast. [*] Fixed a bug that could cause players to get stuck in the object near the area scanner. [/list] [h3]AL-RABAD[/h3] [b]PvE Version[/b] Onslaught: [list] [*] Fixed a bug that caused elimination targets to appear in an unreachable area, making execution impossible. [*] Fixed a bug that could cause players to get stuck in the area scanner. [/list] [h3]CROSSING[/h3] [b]PvE Version[/b] Onslaught: [list] [*] Fixed a bug that made it impossible to execute the elimination target. [*] Map has been brought back to the mode. [/list] [h3]FROZEN TOWN[/h3] [b]PvP Version[/b] [list] [*] Ranked Battles: Threshold: fixed a bug that caused sticky mines to attach to some objects incorrectly. [/list] [h3]SPACEPORT[/h3] [b]PvE Version[/b] Onslaught: [list] [*] Fixed a bug that made it impossible to move between the cover and the wall. [*] Fixed a bug that made it impossible to jump off one of the elevations. [*] Fixed a bug that caused the fire from an exploded barrel to last even after the visual effect had ended. [/list] [b]PvP Version[/b] Showdown: [list] [*] Fixed an invisible wall near one of the objects. You can now see it. [/list] [b]PvPvE Version[/b] Threshold: [list] [*] Fixed a bug that caused the bomb timer to disappear. [*] Fixed a bug where an invisible object blocked the way at a certain spot on the map. [/list]