[img]https://clan.cloudflare.steamstatic.com/images//43793126/c1f9d2eeb6d348666fc5ba2fce561fbf06f112f9.jpg[/img] [h1]GENERAL CHANGES[/h1] [list] [*] [url=https://playcaliber.com/en/news/675/lowering-our-prices/]We have lowered the prices[/url] for most items in the shop. [*] Added the [url=https://playcaliber.com/en/news/679/the-heavy-metal-battle-pass-manual/]Heavy Metal Battle Pass.[/url] [*] Added Hylan Legendary Outfits for the Jiaolong operators. They can be obtained in the Battle Pass. [*] Performed a large-scale [url=https://playcaliber.com/en/news/671/re-balance-update-0-21-1/]rebalance of the operators.[/url] [*] Added a [url=https://playcaliber.com/en/news/670/new-mission-for-palm-road/]new mission[/url] for the Palm Road map. [*] [url=https://playcaliber.com/en/news/667/palm-road-changes-to-the-pvp-version-of-the-map/]Rebalanced the PvP version[/url] of the Palm Road map. [*] [url=https://playcaliber.com/en/news/651/premium-and-chartered-objectives-increasing-rewards/]Increased the rewards earned[/url] by completing Daily Chartered and Premium Objectives. [*] Added visual effects when obtaining rewards for Objectives. [*] [url=https://playcaliber.com/en/news/650/the-new-exchange-rate-for-coins-and-credits/]Changed the Coins to Credits exchange rate[/url] from 1 Coin = 22 Credits to 1 Coin = 50 Credits. [*] Added new items that can be purchased with Fragments: Three-Color Desert Camo, the Striker and Fore! Emotes, the Bulat Epic Outfit for Svarog, and the Amphibia Epic Outfit for Bourbon. They can be purchased in the Operator Customization menu. [*] Added [url=https://playcaliber.com/en/news/662/partial-gamepad-support/]partial gamepad support.[/url] [*] Reworked and improved the [url=https://playcaliber.com/en/news/655/testing-operators-new-tweaks-and-improvements/]operator testing mechanic.[/url] Added the ability to test outfits. [*] Reworked and improved the [url=https://playcaliber.com/en/news/661/containers-new-tweaks-and-interface-improvements/]Container interface.[/url] [*] Added the ability to purchase more than one of the same item at once (where applicable). [*] Reworked the battle statistics screen interface. It now displays the progress of the Combat Pay Objective. [*] Shared First-Aid Kit: This skill now allows using the First Aid Kit Reserve while at full HP. [*] АK-47, М14: Changed the weapons’ sounds for bots. [*] Added new grenade direction indicators. [*] Launcher: Fixed the Discord display name of the game. [/list] [b]Threshold mode:[/b] [list] [*] Added this mode to the Radar map. [*] Heavy Fighter (bot): Reduced HP from 300 to 100, added 90% resistance to all kinds of damage. [*] Reworked the mode’s interface. Improved the AA systems’ status displays for both teams. [*] Fixed a bug that prevented the objective "Be the first in battle to incapacitate an enemy player" from being marked as completed. [/list] [h2]VYMPEL[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/70979da0ed01930876b6c9066d53f6e04b3a28ba.jpg[/img] [list] [*] Decreased base HP from 80 to 75. [*] Increased base Movement Speed from 3.5 to 3.6. [*] Increased base Sprint Speed from 5.2 to 5.5. [*] Increased the base ammunition load of the primary weapon from 4 magazines to 5. [*] Linear upgrade #13 "45-round magazine": now decreases the primary weapon ammunition by 1. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/6e9b63aeb8c77b65d89cc26562d78997e2a20247.jpg[/img] [list] [*] Increased the base ammunition load of the GM-94 special gear from 1 magazine to 2. [*] Increased the rate of fire of the GM-94 special gear from 0.8 to 2.4. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/6010061cc260b723767f396d6626856fabcd3113.jpg[/img] [list] [*] Increased the base ammunition load of the RDG-M special gear from 2 grenades to 5. [*] Increased the smoke screen spread rate and dissipation rate of the RDG-M special gear from 1 second to 0.3 seconds. [*] Decreased the fuse activation time of the RDG-M special gear from 4 seconds to 3. [/list] [h2]ALPHA[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/6ca10096a530df6be42552ac681f951985faf4d3.jpg[/img] [list] [*] Decreased base HP from 80 to 65. [*] Decreased base Armor from 40 to 0. [*] Reworked the Piercing Shots Ability: it now increases the rate of fire by 30% (instead of a 20% damage increase, as it was before) and removes horizontal recoil. [*] Linear upgrade #6 "Switching firing mode to single shot while the ability lasts": increased the effective damage distance. [/list] Game Designer Commentary: [i]Playing with the upgrade active is suitable for long-distance fire. When the upgrade is deactivated, then the ability is best used for mid- and close-ranged combat.[/i] [list] [*] Upgrade #13-1 "Increased additional damage from the primary weapon while the ability lasts." is replaced by "Special Trait: the special gear explodes upon contact with a surface." Replaces the Stunned Effect with the Suppressed, Disoriented and Slowed Effects and decreases the ammunition load by 1 grenade. [*] Upgrade #13-2 "Special trait: primary weapon recoil decrease while the ability lasts" is replaced by the "Piercing Shots Ability upgrade. Eliminating an enemy with the primary weapon restores the operator’s Stamina." Stamina recovery +30 SP. [*] Increased the healing of upgrade #9-1 from 8 to 11. [*] Increased the healing of upgrade #9-2 from 5 to 8. [*] Linear upgrade #14 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/d58519469ed52164a6f583c681683b7f4c5772bb.jpg[/img] [list] [*] Linear upgrade #14 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/590dd24c5f2a2f34514acf755b3b0efcfa6ec21c.jpg[/img] [list] [*] Increased primary weapon damage. Body shot damage increased from 75 to 80. Headshot damage increased from 165 to 202. [*] Increased armor penetration of the primary weapon from 80% to 83%. [*] Decreased primary weapon spread while aiming by 57.5%. [*] Decreased primary weapon spread focus time while aiming by 75%. [/list] [h2]SSO[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/99e4217e67f9a8f1d9ea83c403278bae5905519a.jpg[/img] [list] [*] Decreased base HP from 80 to 65. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/8fc9f9f870b3743f4270be44bbbcaee436434b17.jpg[/img] [list] [*] Increased the base ammunition load of the RDG-M special gear from 2 grenades to 5. [*] Increased the smoke screen spread rate and dissipation rate of the RDG-M special gear from 1 second to 0.3 seconds. [*] Decreased the fuse activation time of the RDG-M special gear from 4 seconds to 3. [*] Linear upgrade #14 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming). [/list] [b]Marksman Komar[/b] [img]https://clan.cloudflare.steamstatic.com/images//43793126/9b44f740b710739136f8189c5633cfa10717db27.jpg[/img] [list] [*] Increased primary weapon damage. Body shot damage increased from 55 to 60. Headshot damage increased from 106 to 145. [*] Decreased primary weapon spread by 15% while aiming. [*] Decreased primary weapon spread focus time while aiming by 140%. [/list] [h2]22 SPN[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/54c9d058e4d788fd50b4d0f4cdd82207548a61f8.jpg[/img] [list] [*] Decreased base HP from 90 to 80. [*] Upgrade #10 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/bc0e078d04df74ce1fd2ca32a7d0b764b602cdb8.jpg[/img] [list] [*] Increased the base ammunition load of the RDG special gear from 2 grenades to 5. [*] Increased the smoke screen spread rate and dissipation rate of the RDG special gear from 1 second to 0.3 seconds. [*] Decreased the fuse activation time of the RDG special gear from 4 seconds to 3. [*] Linear upgrade #10 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/b6f229ae7f66404cdbdd06570e6debafb7acfd4c.jpg[/img] [list] [*] The Escape ability: the ability can now be canceled by pressing [Q] again. [*] Sprinting now uses half as much Stamina while the ability lasts. [/list] [h2]GROM[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/1c20e5fd776370b785e53158385bebb4e25a7a42.jpg[/img] [list] [*] Decreased base HP from 90 to 75. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/82d6036dbb589dabe8279ffec2f13a7d2757aa34.jpg[/img] [list] [*] The Emergency Care ability: removed the delay before activating the ability. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/f7ef1995e8f71cde6c93a6a4d6df9e43c2d34ea7.jpg[/img] [list] [*] Upgrade #4-1 "Special Trait: the special gear can destroy covers": increased the damage done to covers. Sturdy covers can now be destroyed in one hit. [/list] [h2]KSK[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/294ca4453e0446ed9bf3be3a6d46ad6163f62eb2.jpg[/img] [list] [*] Decreased base HP from 80 to 75. [*] Linear upgrade #13 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/610563092630646ddb8d3a1667fb05c35461ecd5.jpg[/img] [list] [*] Linear upgrade #6 "Tactical Module": Added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/2acff45d3507da265d73e00771454b229c192f0d.jpg[/img] [list] [*] Linear upgrade #10 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/145588e825a89e74d95493d3a0d76a246b2e55b5.jpg[/img] [list] [*] Increased primary weapon damage. Body shot damage increased from 70 to 75. Headshot damage increased from 160 to 197. [*] Increased armor penetration of the primary weapon from 68% to 70%. [*] Decreased primary weapon spread by 15% while aiming. [*] Decreased primary weapon spread focus time while aiming by 100%. [*] Linear upgrade #6 "Tactical Flashlight": added a 25% spread reduction when hip-firing (without aiming). [/list] [h2]SEAL[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/0af7d932a8fa41c912e67280fd88046bd5c82841.jpg[/img] [list] [*] Decreased base HP from 80 to 65. [*] Linear upgrade #13 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/804b3a0a40146344d3cbddbcc9131c33f0ec651e.jpg[/img] [list] [*] Increased the base ammunition load of the M18 special gear from 2 grenades to 4. [*] Increased the smoke screen spread rate and dissipation rate of the M18 special gear from 1 second to 0.3 seconds. [*] Decreased the fuse activation time of the M18 special gear from 4 seconds to 3. [*] Linear upgrade #10 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming). [/list] [h2]CST[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/fdcdf41b559d01a00371dea567ffb8ea786267c1.jpg[/img] [list] [*] Decreased base HP from 80 to 70. [*] The description of the Impersonation ability has been updated. Now it has the information that it’s possible to deactivate the ability by pressing [Q] while the ability is active. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/914f618f1a0a148de41965de6edad805e6659821.jpg[/img] [list] [*] Linear upgrade #6 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/7e4c122ce662973032f3cba297be24649e241d20.jpg[/img] [list] [*] Linear upgrade #9 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming). [/list] [h2]TFB[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/610563092630646ddb8d3a1667fb05c35461ecd5.jpg[/img] [list] [*] Decreased base HP from 70 to 65. [*] Linear upgrade #10 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/ef0c3369db368a2b82f3da52a06ec5cac3f8213b.jpg[/img] [list] [*] The Jammer ability: the device can now be located by the sounds it emits. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/3296156d62f7073d91d152840b015e1b96b51160.jpg[/img] [list] [*] Linear upgrade #6 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/9099837f7b61c2b36117f159f48c5ead3a3a4acb.jpg[/img] [list] [*] Increased primary weapon damage. Body shot damage increased from 145 to 155. Headshot damage increased from 225 to 240. [*] Decreased primary weapon spread by 15% while aiming. [*] Decreased primary weapon spread focus time while aiming by 125%. [/list] [h2]RAID[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/44741a49d76da1102a031bb53792af582f60600b.jpg[/img] [list] [*] Decreased base HP from 100 to 90. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/23841e44e1397d8aeb7de20779625e123f7d52ef.jpg[/img] [list] [*] Increased the base ammunition load of the GL06 special gear from 3 grenades to 4. [*] Increased the smoke screen spread rate and dissipation rate of the GL06 special gear from 1 second to 0.3 seconds. [*] Decreased the fuse activation time of the GL06 special gear from 4 seconds to 3. [*] Linear upgrade #6 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/34e30e904f4c9556ff1eee492cf141b897542917.jpg[/img] [list] [*] Increased primary weapon damage. Body shot damage increased from 65 to 70. Headshot damage increased from 115 to 155. [*] Increased armor penetration of the primary weapon from 50% to 55%. [*] Decreased primary weapon spread by 15% while aiming. [*] Decreased primary weapon spread focus time while aiming by 68%. [*] Manurhin MR 73 secondary weapon: decreased spread focus time by 166%. [*] [/list] [h2]NESHER[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/7c274b66a0a1bdf0a9171ef714cbeff22fe3ec79.jpg[/img] [list] [*] Decreased base HP from 80 to 65. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/3ec78cf9e6a6f313a954ebfa4bd2348b5ddfdca7.jpg[/img] [list] [*] Increased primary weapon damage. Body shot damage increased from 70 to 75. Headshot damage increased from 135 to 174. [*] Increased armor penetration of the primary weapon from 58% to 63%. [*] Decreased primary weapon spread by 15% while aiming. [*] Decreased primary weapon spread focus time while aiming by 140%. [/list] [h2]EZAPAC[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/bae2b54cf83f127ac673dc87b3d4552e4f6403e9.jpg[/img] [list] [*] Decreased base HP from 80 to 70. [*] Upgrade #8-1 "Base HP Increase" decreased from 10 to 5. [*] Linear upgrade #10 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/ec70fb933dd7735421817e9757bfa228115839fa.jpg[/img] [list] [*] Linear upgrade #14 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming). [*] Linear upgrade #10 "Ammo Replacement: 12ga Dragon’s Breath": added the "instant hit" (hitscan) effect. [/list] [h2]ARYSTAN[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/da2d6bdf9dc472518eefe60d48a4cd34085256f3.jpg[/img] [list] [*] Decreased base HP from 90 to 75. [*] Upgrade #14-1 "Base HP Increase" decreased from 10 to 5. [/list] [h2]SSO RB[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/4c49dc5ac64f91557f11eab1e48c15a590d561e9.jpg[/img] [list] [*] Decreased base HP from 80 to 65. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/987b01d00977a8cfdf6f999b5a64be0b68d708ba.jpg[/img] [list] [*] Increased the ammunition load of the M18 special gear from 2 grenades to 4. [*] Increased the smoke screen spread rate and dissipation rate of the M18 special gear from 1 second to 0.3 seconds. [*] Decreased the fuse activation time of the M18 special gear from 4 seconds to 3. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/e6edb6f7b8256bdb99fe7343639eb0316939637b.jpg[/img] [list] [*] Decreased primary weapon recoil by 30%. [*] Linear upgrade #13 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/af0c03e61c2f2e25a36ba159b1d3535f97cf1338.jpg[/img] [list] [*] Increased primary weapon damage. Body shot damage increased from 65 to 70. Headshot damage increased from 140 to 180. [*] Increased armor penetration of the primary weapon from 80% to 90%. [*] Decreased primary weapon spread by 15% while aiming. [*] Decreased primary weapon spread focus time while aiming by 125%. [*] Linear upgrade #9 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming). [/list] [h2]AMF[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/2de14a45830eb010719f81618cd74d3883707a17.jpg[/img] [list] [*] Decreased base HP from 100 to 80. [*] Upgrade #8-1 "Base HP Increase" decreased from 10 to 5. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/db517a662a73097d1d13e9b15d129a59d7ed6a85.jpg[/img] [list] [*] The Touch of Iðunn ability now restores HP over 5 seconds after activation, rather than instantly. [*] Changed upgrade #7-1: "Special Trait: holding the ability activation key restores 75 Stamina to all teammates. Restores 30 HP to the Operator". [/list] Clarification for upgrade #7-1. By pressing [Q], the operator heals only teammates. By holding down [Q], the operator restores his teammates’ SP and heals only himself. [h2]JIAOLONG[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/ab6fcc783feb1b6eedb9481718721247775b3210.jpg[/img] [list] [*] Decreased base HP from 80 to 70. [*] Decreased primary weapon recoil by 10%. [*] Improved linear upgrade #9-1 "Rate of fire increase": increased from +1.5 to +1.7. [*] Added upgrade #9-2 "Drone shooting accuracy increased by 15%". [*] Improved upgrade #13-2 "Drone shooting accuracy increase": effect increased from 10% to 15%. [*] Improved upgrade #15-2 "Drone shooting accuracy increase": effect increased from 10% to 15%. [*] Improved upgrade #15-3 "Drone durability increase": effect increased from 10 HP to 20 HP. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/20df5680e1d2e9676b7aaa5c64ee329e52661d7d.jpg[/img] [list] [*] Linear upgrade #14 "Ammo Replacement: slugs" has been moved to Level 5. The upgrade now has the "instant hit" (hitscan) effect. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/00cde6306f24e0b0a581d7b02655a904c39e7904.jpg[/img] [list] [*] Decreased primary weapon recoil by 10%. [*] Increased the rate of fire of the HD66 secondary weapon from 6 to 8. [*] EMP Grenade special gear: increased the throw distance by 5 meters. [*] Linear upgrade #10 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming). [*] Added the new linear upgrade "Firing Mode: three-round Burst" for the HD66 secondary weapon. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/78b188d341a77c53c436ace2c95b2d30743e2920.jpg[/img] [list] [*] Decreased primary weapon spread by 15% while aiming. [*] Decreased primary weapon spread focus time while aiming by 125%. [/list] [h2]BOPE[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/d83b3903da37e7f90aa00bdf824cb8549833118d.jpg[/img] [list] [*] Linear upgrade #10 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/550937ceea7e718b72f60878b59a223b59b1e684.jpg[/img] [list] [*] The "Shared First-Aid Kit" personal skill now allows using the First Aid Kit Reserve while at full HP. [/list] [h2]RECRUITS[/h2] [img]https://clan.cloudflare.steamstatic.com/images//43793126/b501c09d673df5fce993adb5d7596db711369a77.jpg[/img] [list] [*] Decreased base HP from 100 to 85. [/list] [img]https://clan.cloudflare.steamstatic.com/images//43793126/b4fb51faf6e300d380b161d1389b1c10c5acb264.jpg[/img] [list] [*] Increased the base ammunition load of the RDG-M special gear from 1 to 3 grenades. [*] Increased the smoke screen spread rate and dissipation rate of the RDG-M special gear from 1 second to 0.3 seconds. [*] Decreased the fuse activation time of the RDG-M special gear from 4 seconds to 3. [/list] [h1]INTERFACE[/h1] [list] [*] Emblems window: fixed a bug that caused the Utility Specialist Emblem to appear blurry. [*] Chartered: fixed a bug that caused the wrong Objective icons to appear during battle. [/list] [h1]MAPS, MODES AND BOTS[/h1] [h2]SHOPPING MALL[/h2] [b]PvE Version[/b] Point Sweep and Special Operation modes: [list] [*] Fixed a bug that allowed bots to pass through the escalator and the cabinets. [*] Fixed a bug that caused the operator’s model to twitch while interacting with a corpse. [/list] [h2]CARAVANSERAI[/h2] [b]PvP Version[/b] Ranked Battles: Hacking mode: [list] [*] Fixed a bug that caused an invisible object to block movement near Server B. [/list] [h2]EMIR RESIDENCE[/h2] All Modes: [list] [*] Fixed a bug that prevented players from jumping down from one of the elevated terrain parts while incapacitated. [/list] [b]PvE Version[/b] Point Sweep and Special Operation modes: [list] [*] Fixed a bug that prevented players from passing through the gates near the ladder, as well as some possible animation bugs in that area. [/list] Onslaught: Veteran, Legend mode: [list] [*] Fixed a bug that sometimes caused issues with the climbing animation when climbing over certain covers. [*] Fixed bugs that caused objects, like Field Bonuses and bots that had to be executed, to sometimes become inaccessible to players. [*] Moved the explosive barrel near the ladder that used to partially clip into the wall. [/list] Onslaught: Legend mode: [list] [*] Fixed a bug that allowed players to interact with a bomb while standing on elevated terrain near it. [/list] [h2]AMAL HARBOR[/h2] [b]PvE Version[/b] Point Sweep and Special Operation modes: [list] [*] Fixed a bug that prevented players from climbing onto the blue container. [*] Fixed the collision of one of the gates that was too large and prevented players from getting close to it. [/list] [h2]AL-MALIK HOTEL[/h2] All modes: [list] [*] Fixed a bug that broke the camera when passing through the arch. [/list] [b]PvPvE Version[/b] Threshold mode: [list] [*] Fixed a number of issues related to climbing over, climbing on top of, and jumping down from objects. [*] Fixed a bug that broke the camera if the player got too close to one of the covers. [*] Fixed a bug that caused the APC of one of the teams to ignore enemies if they ran along the edge of the map. [/list] [h2]OBJECT 903[/h2] [b]PvP Version[/b] Showdown and Annihilation modes: [list] [*] Fixed a bug that allowed players to jump down onto a non-existent obstacle. [/list] [h2]DAM[/h2] [b]PvE Version[/b] Point Sweep and Special Operation modes: [list] [*] Fixed a bug that caused a bot on the roof to spawn incorrectly. [/list] [b]PvP Version[/b] Ranked Battles: Hacking mode: [list] [*] Fixed a bug that could cause players to end up inside objects after climbing over or jumping down from them. [/list] [h2]FOREST[/h2] [b]PvE Version[/b] Onslaught mode: [list] [*] Fixed a bug that broke the camera if the player got too close to one of the covers. [/list] Point Sweep and Special Operation modes: [list] [*] Fixed a bug that caused operator models to clip through some of the covers. [/list] [h2]AL-RABAD[/h2] [b]PvE Version[/b] Point Sweep and Special Operation modes: [list] [*] Fixed a bug that prevented the C-4 pick up and placement animations from playing. [*] Fixed a bug that caused robots and drones to fly incorrectly, clip through objects, etc. [*] Fixed a bug that allowed players to pass through one of the objects. [/list] Onslaught mode: [list] [*] Removed an invisible obstacle from one of the rooms. [/list] [b]PvP Version[/b] Annihilation: [list] [*] Fixed a bug where operators couldn’t climb over one of the covers. [/list] [h2]CROSSING[/h2] [b]PvP Version[/b] Showdown and Ranked Battles: Hacking modes: [list] [*] Fixed a bug that allowed players to drop below the map. [*] Fixed a bug that allowed players to jump down through a wall. [/list] [h2]RADAR[/h2] [b]PvP Version[/b] All PvP Modes: [list] [*] Fixed a bug that caused the enemy team’s operators to be visible during the victory cutscene. [/list] [h2]POLAR STATION[/h2] [b]PvP Version[/b] Ranked Battles: Hacking mode: [list] [*] Fixed a bug that allowed players to prematurely leave the infiltration area by jumping off a car. [/list] [b]PvPvE Version[/b] Threshold mode: [list] [*] Fixed a bug that caused an incorrect icon to appear when marking AA systems with the [C] key. [/list]