Update 0.21.1: patch note
Author: mr.somick,
published 1 year ago,
[img]https://clan.cloudflare.steamstatic.com/images//43793126/c1f9d2eeb6d348666fc5ba2fce561fbf06f112f9.jpg[/img]
[h1]GENERAL CHANGES[/h1]
[list]
[*] [url=https://playcaliber.com/en/news/675/lowering-our-prices/]We have lowered the prices[/url] for most items in the shop.
[*] Added the [url=https://playcaliber.com/en/news/679/the-heavy-metal-battle-pass-manual/]Heavy Metal Battle Pass.[/url]
[*] Added Hylan Legendary Outfits for the Jiaolong operators. They can be obtained in the Battle Pass.
[*] Performed a large-scale [url=https://playcaliber.com/en/news/671/re-balance-update-0-21-1/]rebalance of the operators.[/url]
[*] Added a [url=https://playcaliber.com/en/news/670/new-mission-for-palm-road/]new mission[/url] for the Palm Road map.
[*] [url=https://playcaliber.com/en/news/667/palm-road-changes-to-the-pvp-version-of-the-map/]Rebalanced the PvP version[/url] of the Palm Road map.
[*] [url=https://playcaliber.com/en/news/651/premium-and-chartered-objectives-increasing-rewards/]Increased the rewards earned[/url] by completing Daily Chartered and Premium Objectives.
[*] Added visual effects when obtaining rewards for Objectives.
[*] [url=https://playcaliber.com/en/news/650/the-new-exchange-rate-for-coins-and-credits/]Changed the Coins to Credits exchange rate[/url] from 1 Coin = 22 Credits to 1 Coin = 50 Credits.
[*] Added new items that can be purchased with Fragments: Three-Color Desert Camo, the Striker and Fore! Emotes, the Bulat Epic Outfit for Svarog, and the Amphibia Epic Outfit for Bourbon. They can be purchased in the Operator Customization menu.
[*] Added [url=https://playcaliber.com/en/news/662/partial-gamepad-support/]partial gamepad support.[/url]
[*] Reworked and improved the [url=https://playcaliber.com/en/news/655/testing-operators-new-tweaks-and-improvements/]operator testing mechanic.[/url] Added the ability to test outfits.
[*] Reworked and improved the [url=https://playcaliber.com/en/news/661/containers-new-tweaks-and-interface-improvements/]Container interface.[/url]
[*] Added the ability to purchase more than one of the same item at once (where applicable).
[*] Reworked the battle statistics screen interface. It now displays the progress of the Combat Pay Objective.
[*] Shared First-Aid Kit: This skill now allows using the First Aid Kit Reserve while at full HP.
[*] АK-47, М14: Changed the weapons’ sounds for bots.
[*] Added new grenade direction indicators.
[*] Launcher: Fixed the Discord display name of the game.
[/list]
[b]Threshold mode:[/b]
[list]
[*] Added this mode to the Radar map.
[*] Heavy Fighter (bot): Reduced HP from 300 to 100, added 90% resistance to all kinds of damage.
[*] Reworked the mode’s interface. Improved the AA systems’ status displays for both teams.
[*] Fixed a bug that prevented the objective "Be the first in battle to incapacitate an enemy player" from being marked as completed.
[/list]
[h2]VYMPEL[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/70979da0ed01930876b6c9066d53f6e04b3a28ba.jpg[/img]
[list]
[*] Decreased base HP from 80 to 75.
[*] Increased base Movement Speed from 3.5 to 3.6.
[*] Increased base Sprint Speed from 5.2 to 5.5.
[*] Increased the base ammunition load of the primary weapon from 4 magazines to 5.
[*] Linear upgrade #13 "45-round magazine": now decreases the primary weapon ammunition by 1.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/6e9b63aeb8c77b65d89cc26562d78997e2a20247.jpg[/img]
[list]
[*] Increased the base ammunition load of the GM-94 special gear from 1 magazine to 2.
[*] Increased the rate of fire of the GM-94 special gear from 0.8 to 2.4.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/6010061cc260b723767f396d6626856fabcd3113.jpg[/img]
[list]
[*] Increased the base ammunition load of the RDG-M special gear from 2 grenades to 5.
[*] Increased the smoke screen spread rate and dissipation rate of the RDG-M special gear from 1 second to 0.3 seconds.
[*] Decreased the fuse activation time of the RDG-M special gear from 4 seconds to 3.
[/list]
[h2]ALPHA[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/6ca10096a530df6be42552ac681f951985faf4d3.jpg[/img]
[list]
[*] Decreased base HP from 80 to 65.
[*] Decreased base Armor from 40 to 0.
[*] Reworked the Piercing Shots Ability: it now increases the rate of fire by 30% (instead of a 20% damage increase, as it was before) and removes horizontal recoil.
[*] Linear upgrade #6 "Switching firing mode to single shot while the ability lasts": increased the effective damage distance.
[/list]
Game Designer Commentary:
[i]Playing with the upgrade active is suitable for long-distance fire. When the upgrade is deactivated, then the ability is best used for mid- and close-ranged combat.[/i]
[list]
[*] Upgrade #13-1 "Increased additional damage from the primary weapon while the ability lasts." is replaced by "Special Trait: the special gear explodes upon contact with a surface." Replaces the Stunned Effect with the Suppressed, Disoriented and Slowed Effects and decreases the ammunition load by 1 grenade.
[*] Upgrade #13-2 "Special trait: primary weapon recoil decrease while the ability lasts" is replaced by the "Piercing Shots Ability upgrade. Eliminating an enemy with the primary weapon restores the operator’s Stamina." Stamina recovery +30 SP.
[*] Increased the healing of upgrade #9-1 from 8 to 11.
[*] Increased the healing of upgrade #9-2 from 5 to 8.
[*] Linear upgrade #14 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/d58519469ed52164a6f583c681683b7f4c5772bb.jpg[/img]
[list]
[*] Linear upgrade #14 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/590dd24c5f2a2f34514acf755b3b0efcfa6ec21c.jpg[/img]
[list]
[*] Increased primary weapon damage. Body shot damage increased from 75 to 80. Headshot damage increased from 165 to 202.
[*] Increased armor penetration of the primary weapon from 80% to 83%.
[*] Decreased primary weapon spread while aiming by 57.5%.
[*] Decreased primary weapon spread focus time while aiming by 75%.
[/list]
[h2]SSO[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/99e4217e67f9a8f1d9ea83c403278bae5905519a.jpg[/img]
[list]
[*] Decreased base HP from 80 to 65.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/8fc9f9f870b3743f4270be44bbbcaee436434b17.jpg[/img]
[list]
[*] Increased the base ammunition load of the RDG-M special gear from 2 grenades to 5.
[*] Increased the smoke screen spread rate and dissipation rate of the RDG-M special gear from 1 second to 0.3 seconds.
[*] Decreased the fuse activation time of the RDG-M special gear from 4 seconds to 3.
[*] Linear upgrade #14 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[b]Marksman Komar[/b]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/9b44f740b710739136f8189c5633cfa10717db27.jpg[/img]
[list]
[*] Increased primary weapon damage. Body shot damage increased from 55 to 60. Headshot damage increased from 106 to 145.
[*] Decreased primary weapon spread by 15% while aiming.
[*] Decreased primary weapon spread focus time while aiming by 140%.
[/list]
[h2]22 SPN[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/54c9d058e4d788fd50b4d0f4cdd82207548a61f8.jpg[/img]
[list]
[*] Decreased base HP from 90 to 80.
[*] Upgrade #10 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/bc0e078d04df74ce1fd2ca32a7d0b764b602cdb8.jpg[/img]
[list]
[*] Increased the base ammunition load of the RDG special gear from 2 grenades to 5.
[*] Increased the smoke screen spread rate and dissipation rate of the RDG special gear from 1 second to 0.3 seconds.
[*] Decreased the fuse activation time of the RDG special gear from 4 seconds to 3.
[*] Linear upgrade #10 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/b6f229ae7f66404cdbdd06570e6debafb7acfd4c.jpg[/img]
[list]
[*] The Escape ability: the ability can now be canceled by pressing [Q] again.
[*] Sprinting now uses half as much Stamina while the ability lasts.
[/list]
[h2]GROM[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/1c20e5fd776370b785e53158385bebb4e25a7a42.jpg[/img]
[list]
[*] Decreased base HP from 90 to 75.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/82d6036dbb589dabe8279ffec2f13a7d2757aa34.jpg[/img]
[list]
[*] The Emergency Care ability: removed the delay before activating the ability.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/f7ef1995e8f71cde6c93a6a4d6df9e43c2d34ea7.jpg[/img]
[list]
[*] Upgrade #4-1 "Special Trait: the special gear can destroy covers": increased the damage done to covers. Sturdy covers can now be destroyed in one hit.
[/list]
[h2]KSK[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/294ca4453e0446ed9bf3be3a6d46ad6163f62eb2.jpg[/img]
[list]
[*] Decreased base HP from 80 to 75.
[*] Linear upgrade #13 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/610563092630646ddb8d3a1667fb05c35461ecd5.jpg[/img]
[list]
[*] Linear upgrade #6 "Tactical Module": Added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/2acff45d3507da265d73e00771454b229c192f0d.jpg[/img]
[list]
[*] Linear upgrade #10 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/145588e825a89e74d95493d3a0d76a246b2e55b5.jpg[/img]
[list]
[*] Increased primary weapon damage. Body shot damage increased from 70 to 75. Headshot damage increased from 160 to 197.
[*] Increased armor penetration of the primary weapon from 68% to 70%.
[*] Decreased primary weapon spread by 15% while aiming.
[*] Decreased primary weapon spread focus time while aiming by 100%.
[*] Linear upgrade #6 "Tactical Flashlight": added a 25% spread reduction when hip-firing (without aiming).
[/list]
[h2]SEAL[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/0af7d932a8fa41c912e67280fd88046bd5c82841.jpg[/img]
[list]
[*] Decreased base HP from 80 to 65.
[*] Linear upgrade #13 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/804b3a0a40146344d3cbddbcc9131c33f0ec651e.jpg[/img]
[list]
[*] Increased the base ammunition load of the M18 special gear from 2 grenades to 4.
[*] Increased the smoke screen spread rate and dissipation rate of the M18 special gear from 1 second to 0.3 seconds.
[*] Decreased the fuse activation time of the M18 special gear from 4 seconds to 3.
[*] Linear upgrade #10 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[h2]CST[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/fdcdf41b559d01a00371dea567ffb8ea786267c1.jpg[/img]
[list]
[*] Decreased base HP from 80 to 70.
[*] The description of the Impersonation ability has been updated. Now it has the information that it’s possible to deactivate the ability by pressing [Q] while the ability is active.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/914f618f1a0a148de41965de6edad805e6659821.jpg[/img]
[list]
[*] Linear upgrade #6 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/7e4c122ce662973032f3cba297be24649e241d20.jpg[/img]
[list]
[*] Linear upgrade #9 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[h2]TFB[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/610563092630646ddb8d3a1667fb05c35461ecd5.jpg[/img]
[list]
[*] Decreased base HP from 70 to 65.
[*] Linear upgrade #10 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/ef0c3369db368a2b82f3da52a06ec5cac3f8213b.jpg[/img]
[list]
[*] The Jammer ability: the device can now be located by the sounds it emits.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/3296156d62f7073d91d152840b015e1b96b51160.jpg[/img]
[list]
[*] Linear upgrade #6 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/9099837f7b61c2b36117f159f48c5ead3a3a4acb.jpg[/img]
[list]
[*] Increased primary weapon damage. Body shot damage increased from 145 to 155. Headshot damage increased from 225 to 240.
[*] Decreased primary weapon spread by 15% while aiming.
[*] Decreased primary weapon spread focus time while aiming by 125%.
[/list]
[h2]RAID[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/44741a49d76da1102a031bb53792af582f60600b.jpg[/img]
[list]
[*] Decreased base HP from 100 to 90.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/23841e44e1397d8aeb7de20779625e123f7d52ef.jpg[/img]
[list]
[*] Increased the base ammunition load of the GL06 special gear from 3 grenades to 4.
[*] Increased the smoke screen spread rate and dissipation rate of the GL06 special gear from 1 second to 0.3 seconds.
[*] Decreased the fuse activation time of the GL06 special gear from 4 seconds to 3.
[*] Linear upgrade #6 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/34e30e904f4c9556ff1eee492cf141b897542917.jpg[/img]
[list]
[*] Increased primary weapon damage. Body shot damage increased from 65 to 70. Headshot damage increased from 115 to 155.
[*] Increased armor penetration of the primary weapon from 50% to 55%.
[*] Decreased primary weapon spread by 15% while aiming.
[*] Decreased primary weapon spread focus time while aiming by 68%.
[*] Manurhin MR 73 secondary weapon: decreased spread focus time by 166%.
[*]
[/list]
[h2]NESHER[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/7c274b66a0a1bdf0a9171ef714cbeff22fe3ec79.jpg[/img]
[list]
[*] Decreased base HP from 80 to 65.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/3ec78cf9e6a6f313a954ebfa4bd2348b5ddfdca7.jpg[/img]
[list]
[*] Increased primary weapon damage. Body shot damage increased from 70 to 75. Headshot damage increased from 135 to 174.
[*] Increased armor penetration of the primary weapon from 58% to 63%.
[*] Decreased primary weapon spread by 15% while aiming.
[*] Decreased primary weapon spread focus time while aiming by 140%.
[/list]
[h2]EZAPAC[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/bae2b54cf83f127ac673dc87b3d4552e4f6403e9.jpg[/img]
[list]
[*] Decreased base HP from 80 to 70.
[*] Upgrade #8-1 "Base HP Increase" decreased from 10 to 5.
[*] Linear upgrade #10 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/ec70fb933dd7735421817e9757bfa228115839fa.jpg[/img]
[list]
[*] Linear upgrade #14 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming).
[*] Linear upgrade #10 "Ammo Replacement: 12ga Dragon’s Breath": added the "instant hit" (hitscan) effect.
[/list]
[h2]ARYSTAN[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/da2d6bdf9dc472518eefe60d48a4cd34085256f3.jpg[/img]
[list]
[*] Decreased base HP from 90 to 75.
[*] Upgrade #14-1 "Base HP Increase" decreased from 10 to 5.
[/list]
[h2]SSO RB[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/4c49dc5ac64f91557f11eab1e48c15a590d561e9.jpg[/img]
[list]
[*] Decreased base HP from 80 to 65.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/987b01d00977a8cfdf6f999b5a64be0b68d708ba.jpg[/img]
[list]
[*] Increased the ammunition load of the M18 special gear from 2 grenades to 4.
[*] Increased the smoke screen spread rate and dissipation rate of the M18 special gear from 1 second to 0.3 seconds.
[*] Decreased the fuse activation time of the M18 special gear from 4 seconds to 3.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/e6edb6f7b8256bdb99fe7343639eb0316939637b.jpg[/img]
[list]
[*] Decreased primary weapon recoil by 30%.
[*] Linear upgrade #13 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/af0c03e61c2f2e25a36ba159b1d3535f97cf1338.jpg[/img]
[list]
[*] Increased primary weapon damage. Body shot damage increased from 65 to 70. Headshot damage increased from 140 to 180.
[*] Increased armor penetration of the primary weapon from 80% to 90%.
[*] Decreased primary weapon spread by 15% while aiming.
[*] Decreased primary weapon spread focus time while aiming by 125%.
[*] Linear upgrade #9 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[h2]AMF[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/2de14a45830eb010719f81618cd74d3883707a17.jpg[/img]
[list]
[*] Decreased base HP from 100 to 80.
[*] Upgrade #8-1 "Base HP Increase" decreased from 10 to 5.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/db517a662a73097d1d13e9b15d129a59d7ed6a85.jpg[/img]
[list]
[*] The Touch of Iðunn ability now restores HP over 5 seconds after activation, rather than instantly.
[*] Changed upgrade #7-1: "Special Trait: holding the ability activation key restores 75 Stamina to all teammates. Restores 30 HP to the Operator".
[/list]
Clarification for upgrade #7-1. By pressing [Q], the operator heals only teammates. By holding down [Q], the operator restores his teammates’ SP and heals only himself.
[h2]JIAOLONG[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/ab6fcc783feb1b6eedb9481718721247775b3210.jpg[/img]
[list]
[*] Decreased base HP from 80 to 70.
[*] Decreased primary weapon recoil by 10%.
[*] Improved linear upgrade #9-1 "Rate of fire increase": increased from +1.5 to +1.7.
[*] Added upgrade #9-2 "Drone shooting accuracy increased by 15%".
[*] Improved upgrade #13-2 "Drone shooting accuracy increase": effect increased from 10% to 15%.
[*] Improved upgrade #15-2 "Drone shooting accuracy increase": effect increased from 10% to 15%.
[*] Improved upgrade #15-3 "Drone durability increase": effect increased from 10 HP to 20 HP.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/20df5680e1d2e9676b7aaa5c64ee329e52661d7d.jpg[/img]
[list]
[*] Linear upgrade #14 "Ammo Replacement: slugs" has been moved to Level 5. The upgrade now has the "instant hit" (hitscan) effect.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/00cde6306f24e0b0a581d7b02655a904c39e7904.jpg[/img]
[list]
[*] Decreased primary weapon recoil by 10%.
[*] Increased the rate of fire of the HD66 secondary weapon from 6 to 8.
[*] EMP Grenade special gear: increased the throw distance by 5 meters.
[*] Linear upgrade #10 "Tactical Flashlight": added a 15% spread reduction when hip-firing (without aiming).
[*] Added the new linear upgrade "Firing Mode: three-round Burst" for the HD66 secondary weapon.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/78b188d341a77c53c436ace2c95b2d30743e2920.jpg[/img]
[list]
[*] Decreased primary weapon spread by 15% while aiming.
[*] Decreased primary weapon spread focus time while aiming by 125%.
[/list]
[h2]BOPE[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/d83b3903da37e7f90aa00bdf824cb8549833118d.jpg[/img]
[list]
[*] Linear upgrade #10 "Laser Sight": added a 15% spread reduction when hip-firing (without aiming).
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/550937ceea7e718b72f60878b59a223b59b1e684.jpg[/img]
[list]
[*] The "Shared First-Aid Kit" personal skill now allows using the First Aid Kit Reserve while at full HP.
[/list]
[h2]RECRUITS[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/b501c09d673df5fce993adb5d7596db711369a77.jpg[/img]
[list]
[*] Decreased base HP from 100 to 85.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43793126/b4fb51faf6e300d380b161d1389b1c10c5acb264.jpg[/img]
[list]
[*] Increased the base ammunition load of the RDG-M special gear from 1 to 3 grenades.
[*] Increased the smoke screen spread rate and dissipation rate of the RDG-M special gear from 1 second to 0.3 seconds.
[*] Decreased the fuse activation time of the RDG-M special gear from 4 seconds to 3.
[/list]
[h1]INTERFACE[/h1]
[list]
[*] Emblems window: fixed a bug that caused the Utility Specialist Emblem to appear blurry.
[*] Chartered: fixed a bug that caused the wrong Objective icons to appear during battle.
[/list]
[h1]MAPS, MODES AND BOTS[/h1]
[h2]SHOPPING MALL[/h2]
[b]PvE Version[/b]
Point Sweep and Special Operation modes:
[list]
[*] Fixed a bug that allowed bots to pass through the escalator and the cabinets.
[*] Fixed a bug that caused the operator’s model to twitch while interacting with a corpse.
[/list]
[h2]CARAVANSERAI[/h2]
[b]PvP Version[/b]
Ranked Battles: Hacking mode:
[list]
[*] Fixed a bug that caused an invisible object to block movement near Server B.
[/list]
[h2]EMIR RESIDENCE[/h2]
All Modes:
[list]
[*] Fixed a bug that prevented players from jumping down from one of the elevated terrain parts while incapacitated.
[/list]
[b]PvE Version[/b]
Point Sweep and Special Operation modes:
[list]
[*] Fixed a bug that prevented players from passing through the gates near the ladder, as well as some possible animation bugs in that area.
[/list]
Onslaught: Veteran, Legend mode:
[list]
[*] Fixed a bug that sometimes caused issues with the climbing animation when climbing over certain covers.
[*] Fixed bugs that caused objects, like Field Bonuses and bots that had to be executed, to sometimes become inaccessible to players.
[*] Moved the explosive barrel near the ladder that used to partially clip into the wall.
[/list]
Onslaught: Legend mode:
[list]
[*] Fixed a bug that allowed players to interact with a bomb while standing on elevated terrain near it.
[/list]
[h2]AMAL HARBOR[/h2]
[b]PvE Version[/b]
Point Sweep and Special Operation modes:
[list]
[*] Fixed a bug that prevented players from climbing onto the blue container.
[*] Fixed the collision of one of the gates that was too large and prevented players from getting close to it.
[/list]
[h2]AL-MALIK HOTEL[/h2]
All modes:
[list]
[*] Fixed a bug that broke the camera when passing through the arch.
[/list]
[b]PvPvE Version[/b]
Threshold mode:
[list]
[*] Fixed a number of issues related to climbing over, climbing on top of, and jumping down from objects.
[*] Fixed a bug that broke the camera if the player got too close to one of the covers.
[*] Fixed a bug that caused the APC of one of the teams to ignore enemies if they ran along the edge of the map.
[/list]
[h2]OBJECT 903[/h2]
[b]PvP Version[/b]
Showdown and Annihilation modes:
[list]
[*] Fixed a bug that allowed players to jump down onto a non-existent obstacle.
[/list]
[h2]DAM[/h2]
[b]PvE Version[/b]
Point Sweep and Special Operation modes:
[list]
[*] Fixed a bug that caused a bot on the roof to spawn incorrectly.
[/list]
[b]PvP Version[/b]
Ranked Battles: Hacking mode:
[list]
[*] Fixed a bug that could cause players to end up inside objects after climbing over or jumping down from them.
[/list]
[h2]FOREST[/h2]
[b]PvE Version[/b]
Onslaught mode:
[list]
[*] Fixed a bug that broke the camera if the player got too close to one of the covers.
[/list]
Point Sweep and Special Operation modes:
[list]
[*] Fixed a bug that caused operator models to clip through some of the covers.
[/list]
[h2]AL-RABAD[/h2]
[b]PvE Version[/b]
Point Sweep and Special Operation modes:
[list]
[*] Fixed a bug that prevented the C-4 pick up and placement animations from playing.
[*] Fixed a bug that caused robots and drones to fly incorrectly, clip through objects, etc.
[*] Fixed a bug that allowed players to pass through one of the objects.
[/list]
Onslaught mode:
[list]
[*] Removed an invisible obstacle from one of the rooms.
[/list]
[b]PvP Version[/b]
Annihilation:
[list]
[*] Fixed a bug where operators couldn’t climb over one of the covers.
[/list]
[h2]CROSSING[/h2]
[b]PvP Version[/b]
Showdown and Ranked Battles: Hacking modes:
[list]
[*] Fixed a bug that allowed players to drop below the map.
[*] Fixed a bug that allowed players to jump down through a wall.
[/list]
[h2]RADAR[/h2]
[b]PvP Version[/b]
All PvP Modes:
[list]
[*] Fixed a bug that caused the enemy team’s operators to be visible during the victory cutscene.
[/list]
[h2]POLAR STATION[/h2]
[b]PvP Version[/b]
Ranked Battles: Hacking mode:
[list]
[*] Fixed a bug that allowed players to prematurely leave the infiltration area by jumping off a car.
[/list]
[b]PvPvE Version[/b]
Threshold mode:
[list]
[*] Fixed a bug that caused an incorrect icon to appear when marking AA systems with the [C] key.
[/list]