During scheduled maintenance of Caliber servers, we implemented a number of changes and fixes to the game. [h1]GENERAL CHANGES[/h1] [list] [*] Decreased the size of the Heavy Metal Battle Pass emblem on the store’s banner. [*] Fixed a bug that caused the game client to freeze if the last operator standing died to a grenade explosion. [*] Fixed a bug that sometimes caused operators to not be displayed during replays. [*] Hello from Hong Kong Execution: removed excess blur. [*] Stay Vigilant Emote: Reworked and improved performance. [*] Fixed a bug that prevented the mode’s name and battle time from appearing on the battle stats screen. [*] Ranked Battles: Fixed a bug that caused the lack of activity penalty message to stay on screen after reading it. [*] Fixed a bug that sometimes caused operators’ markers to drift to one side. [*] Gamepads: Fixed a bug that caused aim assist to work incorrectly and drift away from the target if aiming while moving. [*] Gamepads: Added aim assist for Medics Miguel and Açaí’s Special gear. [*] Gamepads: Fixed a bug that allowed players to move with an open Score screen (TAB). [/list] Threshold Mode: [list] [*] Added the Picks and Bans stage. [*] To access the mode, players need to have at least three Level 10+ operators of the same role on their account. [*] Friendly fire is enabled. [*] The Recruits are unavailable. [/list] More on[url=https://playcaliber.com/en/news/691/picks-and-bans-will-be-added-to-threshold-mode/] these changes.[/url] [h1]OPERATORS[/h1] General changes: [list] [*] Marksmen Vagabond, Archer, Eima and Komar: Fixed a bug that caused the damage upon hitting an enemy to display incorrectly. [*] Marksmen Komar, Sokol, Kurt, Archer, Vagabond, Eima and Busel: Fixed errors in the damage reduction chart. [/list] [h2]BOPE[/h2] Medic Açaí [list] [*] Pneumatic Ampoule Launcher special gear: Fixed display issues with the reticle. [/list] [h2]JIAOLONG[/h2] Marksman Cánglóng Hylan Legendary Outfit: [list] [*] Fixed a bug that prevented the clicking sound from playing after charging the shot. [*] Hylan Legendary Outfit: Added dynamic props to the cape. [/list] [h2]ALPHA[/h2] Assault Perun [list] [*] Fort Epic Outfit: Fixed a bug that prevented the laser designator from displaying. [/list] Marksman Sokol [list] [*] The ability can now be cancelled by pressing [Q] again. [/list] [h2]GROM[/h2] Support Prorok [list] [*] Fixed visual bugs related to the primary weapon magazine. [/list] [h2]AMF[/h2] Support Odin [list] [*] Fixed the incorrect description of the primary weapon’s reload time. [/list] Marksman Víðarr [list] [*] Rovdjur Special gear: Decreased the enemy detection area by 15%. [/list] [h2]SSO[/h2] Assault Voron [list] [*] Upgrade #12-3 "Special trait: increased firing stability while the ability lasts": Fixed a bug that caused the spread reduction to be 25%. Now it’s 50%, in accordance with the description. [/list] [h2]KSK[/h2] Assault Rein [list] [*] G36K Primary weapon: Horizontal recoil decreased by 20%. [*] Increased Movement Speed from 3.2 to 3.3. [*] Increased Sprint Speed from 5 to 5.3. [/list] [h2]SEAL[/h2] Assault Corsair [list] [*] Mk 18 primary weapon: Damage decreased from 46 to 42. [*] Mk 18 primary weapon: Rate of fire decreased from 10.5 to 9.5. [*] Increased armor penetration of the primary weapon from 55% to 60%. [/list] [h2]EZAPAC[/h2] Assault Faro [list] [*] G36A1 primary weapon: Rate of fire increased from 9.4 to 10.5. [/list] [h1]MAPS, MODES AND BOTS[/h1] All maps, Threshold Mode: [list] [*] Fixed a bug that prevent Field Bonuses from working. [*] Fixed bugs related to bot spawning. [/list] [h2]PALM ROAD[/h2] [b]PvE Version[/b] Point Sweep and Special Operation Modes: [list] [*] Fixed a bug that caused bots to instantly raise the alarm after the first one was eliminated with a single shot. [*] Added a delay to operator detection after eliminating the first bot. [*] Fixed a bug that caused the loss cutscene to play if the battle was won about 25 seconds before the timer ends. [*] Fixed a bug that prevented the dialogue in the photo room from playing. [*] Fixed lighting errors in the victory cutscene. [/list] [b]PvP Version[/b] Showdown mode: [list] [*] Fixed a bug that caused the ammo crate model to partially clip through the model of the washing machine. [*] Changed the model of the Tiger armored vehicle. [/list] [b]PvPvE Version[/b] Frontline Mode: [list] [*] Fixed a bug that allowed players to enter non-playable area. [/list] Threshold Mode: [list] [*] Fixed a bug that caused barricade explosions to deal an incorrect amount of damage. [/list] [h2]SHOPPING MALL[/h2] [b]PvE Version[/b] Point Sweep and Special Operation Modes: [list] [*] Fixed a bug that caused the tank movement animation to display incorrectly during the victory cutscene. [/list] [h2]AL-MALIK HOTEL[/h2] [b]PvPvE Version[/b] Threshold Mode: [list] [*] Fixed a bug that caused barricade explosions to deal an incorrect amount of damage. [/list] [h2]POLAR STATION[/h2] [b]PvPvE Version[/b] Threshold Mode: [list] [*] Fixed a bug that caused barricade explosions to deal an incorrect amount of damage. [/list] [h2]AL-RABAD[/h2] [b]PvE Version[/b] [list] [*] Fixed a bug that caused the game to spawn more bots than intended if the wall was destroyed before the explosive charge’s timer ran out. [/list]