Hotfix 0.0.1.7
Author: PinkyDemonFPS,
published 4 months ago,
We are pleased to introduce a new batch of much-needed updates, including re-fixes of previously encountered issues based on your feedback, as well as adding some new features to the game.
[b]Changes:[/b]
[list]
[*] Improved crash report tracking system. Now the crash reporter sends information directly to the developers in the analytical system for processing. In this regard, we ask you to fully use the crash reporter functionality, in particular, we strongly ask you to fill in the field with additional information about what you were doing at the time of the crash. This will improve communication between players and developers and help us better understand the problems you are experiencing.
[*] Reworked the logic for processing graphics settings, which caused a crash from the very start of the game. Now, when you first start the game or reset the settings, there is no auto-detection of the settings (which caused a huge load on the PC), but a static preset of settings is set. Auto-detection of settings, however, is brought out as an option in the graphics settings and calibrated in such a way as not to overestimate the settings.
[*] The default frame rate limit settings are set to 60 frames per second to prevent potential overheating of the graphics adapter. However, anyone can change or completely disable this limit at their own discretion.
[*] Reduced frequency of switching off the electrical panel by the Ghost outside the Hunt
[*] When the Hunt starts, the electrical panel will not be switched off with 100% probability
[*] After the Hunt is completed, if the electrical panel was switched on before the Hunt, the electrical panel will be switched on again (now the light will not switch off so often)
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[b]Fixes:[/b]
[list]
[*] Fixed the ability to run out of the Location at the beginning of the Hunt. Now the front door closes before the start of the Hunt.
[*] Fixed: the volume parameters did not adjust the volume of some sounds. (note: If you encounter and find this problem with some sounds, be sure to let us know so that we can fix it)
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[b]Innovations:[/b]
[list]
[*] Control hints: adaptive hints for control buttons have been added to the game, depending on the context. For example, depending on what object you are looking at, or what object you are holding in your hands.
[*] Added door slam. Now, if you abruptly lock the doors, it can attract the Ghost.
[*] Added additional sound effects to the Ghost during the Hunt, which will help determine its presence near you.
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Thank you for your support and enjoy the game!