The development of a new product from our studio has reached an important phase – game is released in Early Access today. What is "Bureau of Contacts"? This is a mix of dynamical investigation and retaining ghost hunting with an innovative AI solution from MiroWin. The behavior of the enemy (ghost) is controlled by a neural network for the first time. For players, this means that the enemy not only talks to you (as you do to him), but also hears and sees you, has different types of temperament, understands the context of what you said and knows what decisions to make in this or that situation. Provoke, anger or offend him and ask for an appropriate response? Or try to get all the information out of him for the sake of victory? The choice is yours. The game also implements the concept of “location = enemy“. This means that we have added an assistant to the already smart ghost. The location also plays against you, placing various traps – they are above, below and everywhere, static and dynamic. Ready to fight against their tandem alone or with friends? It’s up to you again. But [b]do not make the main mistake of beginners[/b] – to play based on the game experience that you accumulated in the ghost hunting genre. Don’t do this, because you will have a pattern break. We’ll be grateful for your support and happy to help with mastering the game in Steam Discussions or our [b][url=http://discord.gg/FjrP9Ex]Discord[/url][/b].