Neural network controls the ghost’s behavior and tactics, which is changing based on the actions and words players said to the ghost. So, yeah, you have to watch what you say :)
Be careful - IT sees you, IT hears you, IT talks, IT has different temperaments, IT understands the context of what you said and makes appropriate decisions based on this.
THERE ARE NO ANY LIMITS for talks with the ghost
Cursed locations - explore them on your own or with friends, each time in unique environments.
Different types of ghosts with different types of temperament - fight them alone, at your own risk, or together with a team, joining forces to achieve a common goal and helping each other.
Different types of traps - both from ghosts and from locations-as-enemies.
Betrayal and brutal decisions - other Bureau agents may sacrifice you for their own goals
Learn the characteristics of a variety of ghosts and other supernatural phenomena to effectively confront them.
Use rich arsenal of magic spells, exorcism rituals, various investigation and defensive tools to study and combat the paranormal.
Unique ghost behavior strategies and ghost stories will make each of your games special.
Players have the opportunity to comprehensively develop their characters and their abilities through:
trade and storage systems
experience system
reward system
achievement system
This is a horror game. It contains elements of fear, tension, fantasy violence and horror.