Processor: Intel Core i5-7400 CPU @ 3.00GHz ; Shader Model 5
Memory: 4 GB RAM
Graphics: NVIDIA GForce GTX 1050
DirectX: Version 11
Storage: 2 GB available space
Not supported
the game uses visual details such as the body bleeding to show the damage taken. in some cases it includes situations such as the corpse falling when you die or body parts separating from the explosion (body parts are made up of unrealistic toon models)