Hi everyone! Today we're pleased to release version 1.1.3 which focuses on NPC related issue as some general fixes and improvements! [h1]Version 1.1.3 Release Notes[/h1] [h2]NPC Fixes[/h2] [list] [*] Fixed a range of major NPC-related issues, stemming from a similar problem of pressing the interact input while a UI notification was active while talking to an NPC. It was essentially the same as the Daruma Shop game-breaker issue fixed in the previous patch but with other NPCs. The fixed NPCs include: [*] Daichi when updating the Vermillion Stranger Quest, and receiving a project available notification. [*] Asahi next to the Uzumaki Cave entrance, when receiving the Eye of the Beast quest. [*] Gyoji in Sakura City Tier 1, when receiving a project available notification [*] Kiyoshi in Midori Forest, when receiving A Monk’s Melody quest [*] Fumie after completing the escort in Midori Forest, when receiving A Fox’s Wedding quest. [*] Mitsaki when receiving the bunny blossom quest in Midori Forest. [*] Misaki when receiving and/or completing the infinite kettle quest in Megumi Mountain. [*] Mikami when receiving and/or completing her quest in Megumi Mountain. [*] Moro when completing the Moro's Monkey's quest in Megumi Mountain. [*] Gyoji when receiving and/or completing the Gumbai quest in Megumi Mountain. [*] Ko when receiving the Tengu Trial quest in Ice Caverns. [*] Kiki and Tombo when receiving and/or completing the Fragile Egg quest in Ice Caverns. [*] Kitane when receiving the Kitane's Crystals quest in Kitsune Burrows. [*] Kitane when receiving the Forge Upgrade project in Sakura City. [*] Daitengu when completing the Kitsune Kifuda quest in Ice Caverns. [*] Fixed edge case issue where the bamboo bat wall blocking the Uzumaki Cave entrance wouldn't disappear on room load after it's been destroyed. If the player has the Lotus Dash ability, the wall is now gone from the room no matter what. [*] A sprite sheet was left erroneously in the upper right part of Kitsune Burrows. This has been fixed. [*] Fixed occasionally getting frozen in place during the Ushi tea sequence when obtaining the Ice Picks ability. This occurred when spamming the “confirm” input while the Ice Picks UI notification was active in order to quickly advance dialogue. [*] Fixed the occasional hardlock when returning Iwao to Midori Forest. It occurred when you try to move immediately when exiting Kitsune Burrows with Iwao attached, then trying to hit Iwao out of the web before dialogue is triggered. [/list] [h2]Minor fixes[/h2] [list] [*] Fixed the reward for the second Sumo bout in Megumi Mountain not appearing occasionally. [/list] [h2]Player Controller Changes[/h2] [list] [*] Fixed the player's jump reset being canceled if one is already acquired while: opening the Daruma Wheel while airborne, opening the Pause or Tab menu while airborne, and involved in a cutscene while airborne. [/list] [h2]Level Design[/h2] [list] [*] There was an issue where players could be locked into the Sakura Shogun anteroom without unlocking fast travel first. This would cause them to be unable to return to earlier areas once they reached this room. The player can now exit the room without fast travel via a scene change trigger in the bottom right that will place them at the front of the castle in Sakura City Tier 3. The player will then be forced to complete the fast travel quest in order to return to the Shogun boss fight and complete the game. [/list] [h2]Audio[/h2] [list] [*] Fixed the Sumo beetle drums track appearing to play duplicate versions of itself simultaneously. [*] Various SFX tweaks and improvements. [/list]