Version 1.1.1 Update
Author: connor.cloughley,
published 2 months ago,
[h1]Version 1.1.1 Patch Notes[/h1]
[h2]General Bug Fixes & Improvements[/h2]
[list]
[*] Fixed a game breaking bug with all shops that sell Omamori Straps. If all items in a shop were bought before the Omamori Strap, and if the player proceeds to buy it, the player controller would freeze completely and not register the Omamori strap as bought.
[*] Fixed coming back from a save file with an infinite loading screen.
Since it was the camera system looking for an invalid camera (which was saved improperly) in the room the player spawns in, it now checks for the default main camera in the room if a valid camera cannot be found on load.
There can be a case where the player spawned in a room where the infinite loading screen bug took place and the wrong camera in the room is active, since it'll only check for the main default camera of that room and there’s no way to check otherwise at the moment.
[*] Fixed a variety of issues coming from the same Daruma Shop conversation bug. If the player pressed the interact input while the quest received or quest completed notification was active, the conversation would start playing with an invisible dialogue box.
[*] This caused: a fixed camera that wouldn't change, all UI elements being deselected automatically in menus making it impossible to interact with the UI on a controller for the rest of the game session, and making dialogue with NPCs impossible for the rest of the game session.
[*] Fixed Hitodama in the arena in Uzumaki Cave not being able to reach the player if the player is standing directly next to the bottom right gate.
[*] Fixed Kabuto Wings visual effects still being active occasionally when the player is grounded and not gliding.
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[h2]Player Controller Changes[/h2]
[b]Bat Aiming[/b]
[list]
[*]For controller analog stick inputs, the bat aiming direction now locks in the direction of your most recent input if no input has been made, rather than matching exactly your input and lack thereof. A deadzone was also added to avoid unwanted directional inputs.
[/list]
[b]Grapple[/b]
[list]
[*] The grapple "field of view" has been narrowed slightly so grapple objects right above you within a certain range are not in the field of view when an up input has not been made.
[/list]
[h2]UI and UX Improvements[/h2]
[b]Map[/b]
[list]
[*] Dotted lines have been added to the map in certain places to more clearly show connections between visual gaps in the map.
[*] Map Icons have been updated for better color coded clarity.
[*] Minor update was applied to the Kitsune Burrows map to better indicate pathways forward.
[/list]
[h2]Gameplay and Mechanics[/h2]
[b]Jorogumo[/b]
[list]
[*] Jorogumo's "Bite Collider" has been animated to better reflect the area in which a player would expect to take damage.
[*] Fixed an occasionally persistent hurtbox with Jorogumo's head. When certain animations were interrupted there would be a hurtbox that would occasionally persist when it wasn't supposed to.
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[b]Asahi[/b]
[list]
[*] A few solid ground tiles are added in the last section of the Asahi chase to prevent players from wall rolling into spikes that are offscreen.
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[b]Hashihime[/b]
[list]
[*] Fixed firewall tips deactivating prematurely in the Hashihime boss fight when their respective firewall travels offscreen.
[/list]
[b]Level Design[/b]
[list]
[*] The ground that blocks players from going into Kitsune Burrows near the exit of Kitsura's boss room now disappears if the Fox Wedding quest has been completed.
[/list]
[b]Omamori[/b]
[list]
[*] Providence Omamori effects have been tweaked slightly: 0.1 staff damage increase per 300 Fox Fire, with a maximum 1 staff damage increase. Providence Omamori stops increasing staff damage at 3000 Fox Fire.
[*] Players were saying that the reward for the "Fragile Egg" quest felt underwhelming and we kind of agree, so we are buffing the "Elegance" Omamori by giving it a new passive effect while equipped. New passive: Bō will now heal at a rate of 1 petal per 3 seconds while hovering uninterrupted with the Kabuto Wings.
[*] Visual effects have been added when gliding while Elegance Omamori is active.
[/list]
[h2]Content and Art[/h2]
[list]
[*] Input icons for controllers were updated to more clearly show the directional input arrows.
[*] Minor set dresing improvements were made in Uzumaki Cave, Midori Forest, and Megumi Mountain.
[*] Tree of Blessing text now reads: "Pay 1 fox fire to read a blessing slip from the Tree of Blessings and refill your kettle?" in English only. Needs to be localized.
[*] Improved Japanese, Chinese Simplified, and Chinese Traditional translations for Minori's dialogue near Kitsura's entrance in Midori Forest.
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