Development Recap for November
Author: Soupmaster Games,
published 2 years ago,
Hey everyone! November is now behind us, so we'd like to share some key development progress done this month. Please enjoy! ːbeatmeatː
[img]https://clan.cloudflare.steamstatic.com/images//40848026/04efada03bf279cf79be95cf7f87f79cadc4abe5.png[/img]
[i]Freezy Boy's transformation animations have been quite time demanding to make, but we are happy with the results.[/i]
[img]https://clan.cloudflare.steamstatic.com/images//40848026/99c643bff4970f9beb36eda0af095907e5991a61.png[/img]
[i]Also been tinkering with new Dialogue Systems and new dialogues for the characters. Here you see B.F.T (Blunt Force Trauma) teasing Coach Hank! [/i]
[img]https://clan.cloudflare.steamstatic.com/images//40848026/ac4817058965e26d7ea5d7ef9b6df609320ab98e.png[/img]
[i]We are certain that we want some kind of player upgrade progression, but the details are not finilized. Either way the backend system is mostly finished for this. [/i]
[img]https://clan.cloudflare.steamstatic.com/images//40848026/5c36b61fbaca57285e6bfc21bc5ef9822c7506f6.png[/img]
[i]The Slow Motion Ability will be activated at the cost of thunder, this will make you double the speed (in relation to the boss). We are also working on a perk that gives you a brief slow-motion after a perfect parry.[/i]
[img]https://clan.cloudflare.steamstatic.com/images//40848026/817de3556c692c0757c12cd8a2108d5588c0241e.png[/img]
[i]Added a healing ability, it's got a few seconds charge time so you really need to stun your opponent before you can safely use it.[/i]
[img]https://clan.cloudflare.steamstatic.com/images//40848026/bfb2a83ad1911c7edf11e865d92d98705750c905.png[/img]
[i]We've added the mandatory feature to pet the dog.[/i]
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