[h1]More Fixes & Speedrun Features![/h1] With V1.0.0.5 we have some new fixes and some special features for the most dedicated of speedrunners! [h2]Progression Fixes[/h2] [list] [*]Fixed an issue where an item could be picked up infinitely. [spoiler]The Dragon Tears item atop the castle tower -- this was only happening when using a controller.[/spoiler] [*]Fixed some minor visual glitches that would occur if the player used an item to kill themselves. [spoiler]We know the visions of Discitea Mort can drive you mad![/spoiler] [*]Minor text updates throughout (some typos and some clarity on some events). [*]One example:[spoiler]Updated the text at the slime monster in Shadowgate to explain why you need that scrap of paper before the spell works.[/spoiler] [*]Updated fixes to better handle events where the player dies unexpectedly. [/list] [h2]Secret Special Settings Menu[/h2] Added a secret menu with a couple of features for players who are doing multiple playthroughs. [h3]Unlocking the Special Menu[/h3] You must have completed the game once (any ending) to unlock the Special Menu. You'll have to be patient on the Main Menu while keeping an eye out for an old friend. [spoiler]Click on them to unlock the Special Menu![/spoiler] [h3]Hold To Skip Text[/h3] Turning this function on will allow you to hold down the button (Mouse Left or 'A' on an Xbox Controller) to progress through text pages and dismiss them. This is intended to alleviate the hundreds and hundreds of frantic clicks needed to get through the game. [h3]In-Game Timer[/h3] Turning this setting on will show an in-game timer at the bottom of the screen. It will show you exactly when the in-game timer is ticking. These settings have been added to a special menu that requires completing the game because they do alter things away from the intended experience. After unlocking the Special Menu, you can catch a glimpse of an old pal if you stick around. As always, a huge thanks to the community for spreading the love of Shadowgate and sharing their thoughts!