New Roles + More! 1.6.0
Author: Jared N,
published 2 weeks ago,
[h1]Version 1.6.0 New Roles + More![/h1]
Greetings Survivors!
This update brings two new roles: the Politician (Base Game) and the Killer (Island's Curse DLC). In addition it brings a few new match settings to play with and a few misc. tweaks and fixes. Hope you enjoy the new content!
[h2]Patch Notes[/h2]
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[*] New Roles
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[*] Politician: (Survivor) Their vote counts for 2 in both stages of exile vote.
[*] Killer: (Saboteur) May use their ability to get a new Blowgun card. This card can be played on another player to kill them. When played it will reveal the killer with red smoke particle effects that last a few seconds. So make sure no one spots you!
[*] New roles have achievements and cosmetics.
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[*] New Game Settings
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[*] Lockbox may spawn toggle. Turns on or off the Lockbox with the Biometric scanner and medkit.
[*] Gun Case may spawn toggle. Turns on or off the new Gun Case object. Works similarly to the lockbox but inside is a Gun card (same as Marshal ability) when 5 or more players are alive, or a Small Gun with less. The Small Gun is similar to the normal Gun card but does only 1 damage instead of 4.
[*] Ritual Site may spawn toggle. Turns on or off the new Ritual Site object. Has a low chance to spawn starting from the second day. Saboteurs may spend 1 suffering point to activate the Ritual Site. Once Activated the Saboteur shrine will gain 1 extra level that night.
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[*] Other Tweaks and Fixes
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[*] Role cards from abilities can no longer be lost to hazards. (No more squirrels stealing your crowbar!)
[*] Fixed a bug causing Limited Time Objects (Cache, Lockbox etc.) to stay around longer than they should.
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