[h1]Version 1.6.0 New Roles + More![/h1] Greetings Survivors! This update brings two new roles: the Politician (Base Game) and the Killer (Island's Curse DLC). In addition it brings a few new match settings to play with and a few misc. tweaks and fixes. Hope you enjoy the new content! [h2]Patch Notes[/h2] [list] [*] New Roles [list] [*] Politician: (Survivor) Their vote counts for 2 in both stages of exile vote. [*] Killer: (Saboteur) May use their ability to get a new Blowgun card. This card can be played on another player to kill them. When played it will reveal the killer with red smoke particle effects that last a few seconds. So make sure no one spots you! [*] New roles have achievements and cosmetics. [/list] [*] New Game Settings [list] [*] Lockbox may spawn toggle. Turns on or off the Lockbox with the Biometric scanner and medkit. [*] Gun Case may spawn toggle. Turns on or off the new Gun Case object. Works similarly to the lockbox but inside is a Gun card (same as Marshal ability) when 5 or more players are alive, or a Small Gun with less. The Small Gun is similar to the normal Gun card but does only 1 damage instead of 4. [*] Ritual Site may spawn toggle. Turns on or off the new Ritual Site object. Has a low chance to spawn starting from the second day. Saboteurs may spend 1 suffering point to activate the Ritual Site. Once Activated the Saboteur shrine will gain 1 extra level that night. [/list] [*] Other Tweaks and Fixes [list] [*] Role cards from abilities can no longer be lost to hazards. (No more squirrels stealing your crowbar!) [*] Fixed a bug causing Limited Time Objects (Cache, Lockbox etc.) to stay around longer than they should. [/list] [/list]