[h1]Version 1.5.0 Expanded Game Rule Settings[/h1] Greetings Survivors! This update brings an overhaul to the game rules menu. Improved UI, saving presets, and various new rules to further customize your experience. The goal of this update was to give players more control over their games and introduce more replayability with some more interesting and unique rule options. More rules will come in the future as well. Have fun! [img]https://clan.cloudflare.steamstatic.com/images//44706650/375c2d450bb95659a607a746d24eeb1261eac344.png[/img] [h2]Patch Notes[/h2] [list] [*] [b]Overhauled Game Settings UI.[/b] [list] [*] Larger menu so options aren't so cluttered. [*] Settings organized into categories for easier navigation. [/list] [*] [b]Game Rule Presets.[/b] [list] [*] Save current rules selection as a named preset. [*] Load from all saved rule presets to immediately apply settings. [/list] [*] [b]New Game Rules.[/b] [list] [*] Toggle on or off ghost abilities. [*] Set starting health and hunger values. [*] Hide trial vote numbers toggle. [*] Express voting (The player with the most votes after the first vote stage dies). [*] Customizable role amounts (Can now have more than 1 of each role!). [*] Event difficulty mod (Increase how many resources are needed for night event). [*] Days to win can now be set to never. [*] Adjust role ability cooldowns. [*] Leader role exclusive vote stages (First, second, or both). [/list] [*] [b]Misc Other.[/b] [list] [*] Engineer totem / cache prevention now won't take the Saboteur's suffering points. [*] Various other UI tweaks. [*] A few fixes. [/list] [/list]