[h3]Game Version 1.04 [/h3] Aaron here - hope everyone's enjoying the game! We have another day's worth of post-launch fixes. I felt slightly embarrassed to have leftover typos and glitches lingering after release. Our testing team was extremely dedicated - but since this was a game developed over many years, with just two of us working full-time - some things slipped through. [img]https://clan.cloudflare.steamstatic.com/images//42642918/5466cbe8219e3e3d07513c4f58ba2139741ebfe6.gif[/img] [b]Thankfully, our players so far have been amazing in pointing them out! [/b] And many have made it deep into the story without major issues—so that's great news. [img]https://clan.cloudflare.steamstatic.com/images//42642918/b4e0d928a43f078e4aa5a33224200381749237b5.png[/img] Additions/Bug fixes for version 1.0.4: .Corrected various typos. .Corrected various graphical errors. .Fixed an issue where certain items were purchasable for 0 Gold. .Fixed a bug that allows you to exceed level up points for stats above their respective caps. .Fixed a bug where game can crash if loading from save point just before boss fight in Chapter 3. .Fixed an issue where game was auto-saving just before launching a shop in Chapter 1, causing issues. .Fixed a bug that can lower Johan's level when rejoining the party in Chapter 3 if player had leveled higher previously. .Fixed an issue where leaving Playa Omara map before visiting Mt. Apotheo can lock the player from progressing. .Added a "Rune" reward for catching a catfish in Jethro's pond. .Added an extra "Rune" reward for finding Playdough in Alexandria.