Hi, Crush Crew! The dev team knows you're eagerly anticipating the next test, and we want equally to showcase the enhanced features of Battle Crush at the earliest opportunity. So, we developers are tirelessly focused on our work. Today, we've brought you more detailed information about the improvements to keyboard and mouse control discussed in the last Dev’s Note. [b][/b] - How does the new Manual Aim Mode work? Manual Aim Mode allows you to freely execute Light Attacks, Heavy Attacks, and Ultimates based on the direction/position of the mouse cursor. By attacking based on your mouse position, you can gain an advantage over your enemies through predictive shooting! Manual Aim Mode grants you control not only over the direction but also the distance of your attacks. [b][/b] - Facing challenges with Manual Aim? No worries. For those who find Manual Aim challenging, there's an Auto Lock-on Mode available, which was provided in the first Beta Test! You can choose to play in Auto Lock-on Mode, Manual Aim mode or Point and Click Mode, depending on your preferred control style. [img]https://clan.cloudflare.steamstatic.com/images//43679943/c72aa937c0353e7735190fe282e0ea19b79500ba.png[/img] [b][/b] Lastly, we're delivering free keybinding that many users wanted! (You wanted to use light or heavy attacks with the mouse button? Now you can!) Of course, you can experience this in the upcoming Technical Test soon! Ta-Da! But that's not all! [b][/b] - What if you want to move by clicking the mouse like in a MOBA game? Point and Click Mode, the third operation mode being added this time, provides controls similar to existing MOBAs. You can move through mouse clicks and attack using keys such as Q, E, R, etc. Of course, you can also control the attack direction with the mouse cursor position. So, how is it? The changes and improvements are visually expressed in GIF files, making it easy to understand, right? Additionally, although not included in GIFs above, [b]we're currently developing a new mouse cursor design for improved visibility![/b] Now, when is the next test coming? We're planning a very short Technical Test with these keyboard and mouse control improvements, along with 'Brawl' and 'Build-Up' modes, which didn't receive much attention in the last Beta Test. Brawl and Build-Up modes are truly enjoyable, so we plan to highlight these modes as the main features in the technical test. And... we also have plans after the Technical Test... (we can't hold our tongues… itching!) We'll gradually reveal this as we conduct the Technical Test! Well then, see you all soon!!!