Additional Keyboard/Mouse Control Improvements
Author: seankim861,
published 10 months ago,
Hi, Crush Crew!
We can't believe the Technical Test is already next week!
Do you remember the Control Modes we introduced in the last Dev’s Note?
Today, we would like to give a more detailed explanation of the three control modes,
Auto Lock-on Mode, Manual Aim Mode, and Point and Click Mode, as well as some newly added options.
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[*] [h3][b]Auto Lock-on Mode[/b][/h3]
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There are two main recommended settings in Auto Lock-on Mode.
We hope you will try each one out and find the control setting that suits you better.
[b]1. Arrow keys (↑↓←→) Movement Method[/b]
This is the default keybinding method for Auto-Lock-on Mode.
This method uses arrow keys(↑↓←→) to move and QERC to use skills.
This is an [b]easy way[/b] to enjoy the auto lock-on function without using a mouse.
[b]2. WASD Movement Method[/b]
You can keybind light/heavy attacks to the mouse,
so you move with WASD and attack by clicking the mouse.
This allows you to bind the Manual Aim Indicator to another key (e.g. L-shift), allowing for more precise control.
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[*] [h3][b]Manual Aim Mode[/b][/h3]
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This is a control method that many of you asked for during the last Beta Test.
You can move with WASD and aim in the direction of the mouse cursor.
You can also set the newly added Aiming Indicator to always be visible, enabling more convenient and precise aiming.
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[*] [h3][b]Point and Click Mode[/b][/h3]
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This mode allows you to move by clicking the mouse.
Dodging and jumping are activated based on the position of the mouse cursor.
Keep in mind that automatic route finding is not supported because sometimes you have to move in the air or in the direction of water!
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[*] [h3][b]The Constant Aiming Indicator[/b][/h3]
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The constant aiming indicator has been added to make it easier to recognize the attack range or direction.
This feature can be turned on/off in the settings menu, so I recommend setting it to suit your preference.
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[*] [h3][b]Activate Skill Press Option[/b][/h3]
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This is an option that allows the skill to be activated when you press the key rather than
when you release it.
There were quite a few who wanted this option, so I recommend trying it out in this Technical Test! Especially those who use pads!
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[*] [h3][b]Interface Cursor Option[/b][/h3]
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This option was added to prevent situations where you unintentionally click on the map or other UI while using the mouse in Manual Aim Mode or Point and Click Mode.
This is an option that allows you to set the UI to be clickable only while Alt is pressed.
In addition, various control options have been added, so we recommend that you enter Practice Mode and set the controls that suit you best before playing the game in this Technical Test!
You will be able to experience upgraded, detailed controls!
Well then, the Dev team will go back to work hard again!
See you next time!