1.1.6 Patch Notes Pre-Announcement
Author: jjkim527,
published 2 months ago,
Hello, Crush Crew! 🤗
We are making an announcement in advance regarding the 1.1.6 patch notes.
In this update, there will be a new mode, bug fixes, and Calixer balancing adjustments! 🤲
Furthermore, please keep in mind that Season 1 will come to a conclusion soon.
đź”˝ For more information regarding the patch notes, please refer below. đź”˝
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[h3][b]■New Mode 🎮 [/b][/h3]
[list]
[*] Solo Battle Royale AI Mode added
[/list]
[h3][b]■Calixer Balancing Adjustments ⚖️ [/b][/h3]
[h3][b]Hermes [/b][/h3]
Adjusted Heavy Attack Strike 1
[list]
[*] Before: Hits a total of 6 times (Damage: 10 / 20 / 20 / 30 / 30 /45)
[*] Status Effect: Pulled in effect from the 4th hit
[/list]
[list]
[*] After: Hits a total of 4 times (Damage: 10 / 15 / 25 / 25)
[*] Status Effect: All hits will cause a pulled in effect
[/list]
[h3][b]Poseidon [/b][/h3]
[h3][b]Adjusted Special [/b][/h3]
Reduced initial / post delay
[list]
[*] Before: Every 2 seconds, a 2.2m radius water puddle formed every time you advanced 2 meters. The duration of the Special was 8 seconds.
[*] After: Every 4 seconds, a 3m radius water puddle forms every time you advance 3 meters. The duration of the Special is now 4 seconds.
[/list]
[h3][b]Water Effect [/b][/h3]
[list]
[*] Before: Movement speed decreased by 10% for 7 seconds
[*] After: Movement speed decreased by 15% for 4 seconds
[/list]
[h3][b]Nyx[/b][/h3]
Improved Nyx’s Special / Heavy Attack
[list]
[*] Upon using Nyx’s Special, Nyx will successfully dodge attacks and move directly behind the enemy.
[*] Reduced the timing of Special Effect (Reduced the timing it takes to move)
[*] Special can now be activated while getting hit.
[*] Upon a successful parry, Nyx will dodge attacks until Heavy Attack Strike 1 (Starting from Heavy Attack Strike 2, she will receive hits.)
[/list]
[h3][b]Ares[/b][/h3]
Improved parry, Special, and Heavy Attack
[list]
[*] Upon a successful parry, Ares will dodge hits while slashing his enemy.
[*] Ares will successfully complete a dodge while utilizing his Special. (Increased Shadow Clone creation position from 8m to 10m.)
[*] Special can now be activated while getting hit.
[*] Shadow Clone creation timing has been reduced while performing a Heavy Attack.
[/list]
[h3][b]Freyja [/b][/h3]
[list]
[*] Freyja can now move while performing a Heavy Attack.
[/list]
[h3][b]Medusa [/b][/h3]
[list]
[*] Ultimate Strike 1 & 2 can’t be reflected.
[/list]
[h3][b]Urus [/b][/h3]
Improved Parry
[list]
[*] Upon successful parry, Damage Immunity status effect will be activated.
[/list]
[h3][b]King Arthur [/b][/h3]
Adjusted Heavy Attack Strike Damage
[list]
[*] Heavy Attack Strike 1 damage has been adjusted from 150 > 120
[*] Heavy Attack Strike 2 damage has been adjusted from 100 > 140
[/list]
Increased the range of Heavy Attack 1&2 by 1m and made adjustments so that Heavy Attack 2 can’t get canceled while in the air.
[h3][b]Lancelot [/b][/h3]
[list]
[*] Light stacked upon using Aerial Attack has been adjusted from 2 > 1
[*] Upon successful parrying, the ultimate recovery from a heavy strike combo has been adjusted from 20 to 10.
[*] Upon unsuccessful parrying, the ultimate recovery from a heavy strike combo has been adjusted from 20 to 8.
[*] Divine Protection Barrier Amount and Stamina Recovery has been adjusted from 15% > 10% and 30% > 20%, respectively.
[/list]
[h3][b]■Improvements🔨 [/b][/h3]
[list]
[*] Added information regarding Divinity stack effect in Freyja’s Ultimate description details.
[/list]
[h3][b]■Bug Fixes 🔧 [/b][/h3]
[list]
[*] Fixed an issue where King Arthur and Dandi recovered stamina when taking damage.
[*] Fixed an issue where swimming on land occurred occasionally.
[*] Fixed an issue where Urus’ Heavy Attack Reflection did not land when parrying Hades' Heavy Attack Strike 1.
[*] Fixed an issue where Dandi's Special deflected Freyja's Dodge Attack.
[*] Fixed an issue where only the potion drinking motion was performed but the potion was not consumed when potions were used during a match.
[*] Fixed an issue where Poseidon’s Light Attack Strike 3 hit a target that was behind his back.
[*] Fixed an issue where Light Attack did not work right away after using Freyja and Diana’s Dodge Attack.
[*] Fixed an issue where the Ultimate gauge of Hermes did not fill when using Heavy Attack Strike 1.
[*] Fixed an issue where matching re-entry occasionally failed.
[*] Fixed an issue where teammates were occasionally not visible on the map.
[*] Fixed an issue where Freyja’s Heavy Attack Barrier effect was not visible on certain costumes.
[*] Fixed an issue where Seri’s Heavy Attack was aimed in an unusual direction.
[*] Fixed an issue where the mythic helmet, Floral Crown of the Grail, did not function properly.
[*] Fixed an issue where Poses could not be equipped for certain Calixers.
[*] Fixed an issue where knocked-out Calixers were occasionally stuck in air.
[*] Fixed the duration time of Poseidon’s Special from 7 sec > 4 sec in the description details.
[*] Fixed Lops’ Special Bomb damage from 240 > 150 in the description details.
[*] Fixed an issue where jumping did not work in certain situations.
[*] Fixed an issue where Players occasionally became stuck in certain objects on the map.
[*] Fixed an issue where the map was not properly displayed occasionally at the starting point selection screen in Battle Royale mode.
[/list]
[h3][b]â– Season 1 End Date đź“… [/b][/h3]
[list]
[*] Date: Sep. 19th (Thu) 08:59 KST, Sep. 18th (Wed) 16:59 PT, Sep. 19th (Thu) 01:59 CEST
[*] When Season 1 concludes, it will transition to pre-season. The pre-season will last until the start of the new season, and we will keep you updated on the new season later.
[/list]
* Season 1 ranking rewards will be sent sequentially during the pre-season.
Our goal is to implement the 1.1.6 patch schedule as quickly as we can.
Once the schedule has been verified, we will let you know in a separate announcement.
We are committed to providing you with a stable and enjoyable service.
Thank you. 🙏
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