Bass Defense combines musical rhythm-based gameplay with strategic elements. In Bass Defense's rhythm-based and action-packed 'Soundwave' game mode, you must hit the correct buttons in time with the music to clear your NMYs and save your base with the help of your upgradable power-ups or your sense of rhythm. Try your luck and 5 memorythms in this free episode.
NMYs don't like you. NMYs want to destroy you. NMYs attack you in forms of soundwaves. NMYs are everywhere. NMYs are part of the music. NMYs are part of the rhythm. NMYs are part of You.
Can you stay focused? Can you clear them all? Can you save the base, with the help of ... BASS?
Soundwave mode
In this game mode, your objective is to save your base by using your upgradable - defensive or offensive - power-ups or your sense of rhythm. You have to be careful though - overusing your offensive power-ups might take you out of rhythm!
rhythm-focused gameplay
you must hit the correct buttons in time with the music to clear your NMYs
top-down view
rhythm complexity, quantity and speed of NMYs vary by difficulty
Additional game modes will be available in the full game - Bass Defense - Rhythm Meets Strategy .
5 unique levels
various challenges and visual styles
rhythm-sensitive, destructible objects
secrets and easter eggs
Additional levels will be available in the full game - Bass Defense - Rhythm Meets Strategy.
3 difficulties
Find the perfect difficulty to match your skill level. Improve your sense of rhythm over time and try a harder difficulty!
chill, enjoy the music and casually clear some NMYs in Easy and Normal modes,
or challenge yourself in Hard mode, against more and much faster NMYs
4 power-ups
Additional power-ups will be available in the full game - Bass Defense - Rhythm Meets Strategy.
You will definitely feel the law of conservation of energy, once you finish a long level on Hard difficulty: your kinetic energy turns into energy capsules!
earn energy capsules by using your power-ups
distribute your hard-earned energy among your gear by upgrading them between levels and difficulties