Release patch #2
Author: pipotchi,
published 1 week ago,
Hope everyone is having a good time with the game- here are some bugfixes that are now live:
Today's patch:
-Hydra should now spawn small enemies to infest in all of the bossfights
-Orion should now regain his chakram if without it for 8 seconds in a bossfight
-Removed some areas where chakrams, players or enemies could potentially get stuck in walls
-Some music overlaps should now be fixed, as well as a desync on the Colosseum soundtrack
-Venus now attacks faster after bullets cleared
There was also a patch yesterday with the following:
-Mini Drones should no longer break the casual save file
-Chakram should no longer get stuck outside of the Monolith boss fight
-Chakram should now respawn in Saturn's boss room- and enter-room effects now happen when entering Saturn's boss room
-Hive Mind should no longer delete enemies when changing targets
-The Starry Sea black screen is now removed
-Deleting your save file should reset your current character back to Pluto
-Prismatic Shot and Railgun items now have their sprites added
-Recall Whistle now always costs a charge even if there's nothing to recall
-Fixed a bug causing the Perfect Challenge rescue cage to not open
-Enemies get feared for less time the more times they get feared (cant permanently stun bosses with fear)
A couple of known issues with fixes on the way:
-Picking an active item from the chest while already having one equipped may cause both to fire at once, can be fixed by swapping your equipped item once
-Loading into the hub from the title screen, then returning to title screen, then returning to the hub can cause the title screen music to overlap the hub theme. Pausing and unpausing the game will fix this for now
As always, Discord is the best place to report bugs! Thanks for your patience!