In a world where great powers can easily manifest in material form and contracts can bestow magnificent magical powers, you can become a wizard without any effort. However, what price must you pay for it?
A wizard has discovered that the power granted him by the mighty Duke Luthedor is fading, while the Duke's body is nothing but an empty shell. Will he be skilled enough to regain the magic? Will he want it back?
Argumentum ad culpam will present a gothic world of magic and supernatural beings called transcendents. Each of these beings wants to carry out their plans for Luthedor's future. The game's core is battles of wits, where the wizard can support any side with his own reasoning, trying to get the best position for himself. But what his best is, that's for you to decide.
Game features: - A truly unique story about a decadent world that will be very happy being slaughtered with your hands and mind. - Whimsical characters with twisted logic. - A choice system based on the "battle of wits". The wizard's and his lord's fates will be decided on the battlefield, where you must fight as hard as you can. - High stakes - EVERY SINGLE CHARACTER, including the wizard, MAY DIE AS A RESULT OF BATTLES. - 13 meaningful endings. - More than 10 live piano soundtracks, which will emphasize the gothic atmosphere of the novel even more.