Hello, everyone! I read through your reviews and feedback on other platforms. So far, I see there are the following issues that we will see how to fix: - Unbreakable chests & walls - Issues with Chinese localization - Run progression balance - No Build interconnection between artifacts, spells, level-ups - Basic spell too weak? [i](Just nerfed it because nobody was using Special Spells...)[/i] - No Effect combos like fire+poison=explosion (That is a brand new layer of meta...) - Gravity Zone is bad If you have not left a review yet, today is the day 😉 [img]https://clan.cloudflare.steamstatic.com/images//44984544/0862ce4c01ffcb782665a74811dc38b0c3b2f821.png[/img] [h2][b]SECRET FEATURE 1:[/b] Auto Aiming - Must have for controllers -[/h2] Accessibility >> Aiming >> Auto POOF! And you don't need to fight with the R-stick! [img]https://clan.cloudflare.steamstatic.com/images//44984544/6def778ec57dc4b6aab564154cfc66cf85bfac79.gif[/img] [h2][b]SECRET FEATURE 2:[/b] 1st Difficulty - Enemies evolved -[/h2] Usual mobs on the 0 Difficult are dumb. If you want more clever enemy AI, choose difficulty #1. Mob Thunder Spirit will learn to shoot in XY axis and summon clones, like his Elite version in Diff #0. Also~ You could only find elites on Diff #1. [img]https://clan.cloudflare.steamstatic.com/images//44984544/084b5a34231ec23d568f012cb6f286c4184478f8.gif[/img] [h2][b]SECRET FEATURE 3:[/b] Meta Unlocks - Take those spells with you -[/h2] When for [b]the 1st time you unlock items[/b] from Artifact Smelter, Weapon Smith, or Spell Warlock, [b]you can take items to the run[/b]. It is done so you can test the thing you unlock right away! [img]https://clan.cloudflare.steamstatic.com/images//44984544/d5ff9da0e3b0a1be0edf1f9627a279eab829cfdc.gif[/img]