ALL IN THE GAME is a turn-based strategy and management game where you start off with a small criminal gang to become the dominant criminal empire controlling the entire city. Claim your very own street corner, start expanding your territories, become rich through illegal means and launder your money by investing into (more or less) legit businesses.
But remember – the streets have fierce competition and other gangs will try to beat you to it – to make sure they know their place, send out your gangsters to teach them a painful lesson, robbing them of their hard-earned cash or burning down their buildings!
FEATURES
Three breeds of criminals – Recruit fierce Soldiers, money-smart Middlemen and tech-savvy Experts to do your bidding.
Choose your path – Do you want to become the most infamous street gang in the city or stay under the radar? Are you in it for the money or the respect? Will you cooperate with the authorities or rise against them? The choice is up to you!
Gang warfare – If other players get cocky, pay them a visit with a baseball bat or get some real firepower from the black market.
Claim the corners – A crime gang is nothing without a turf of their own - use your gang members capture territory that earns you cash through protection money.
Expand – Invest the ill-gotten gains from robberies and drug trade to buildings, then fill them with drug labs, smuggling rings and other criminal enterprises.
Beat the system – Can't hide all that blood money between the couch cushions? No problem - launder your dirty cash by investing it on legit businesses and the authorities will be none the wiser!
Lightning-fast multiplayer – ALL IN THE GAME features both online and hot-seat multiplayer for up to 8 players. Have a chill game with your friends or use the turn timer to ensure that the flow of the game doesn't get interrupted.
The violence portrayed in the game is fairly tame. Visually presented violence consists of animations of one gang member attacking another with their weapon. Some action thumbnails display scenes of armed robbery. There is no blood or gore. There are verbal depictions of violence, but these aren't excessively violent, e.g., "[Lieutenant 1] attacked [Lieutenant 2] with a pistol, 1 member was killed and 2 were injured" or "Our target put up a fight and got killed".
In the game, Lieutenants controlled by the player can use substances such as alcohol, cigarettes as well as illegal drugs. No visual depictions of substance use are shown and verbal descriptions are terse such as "[Lieutenant] used Liquor, buffing Morale, but debuffing attack rating"