Patch - v1.0g
Author: Gojirra,
published 4 months ago,
[b]Bugs[/b]
[list]
[*] Fixed a crash that could occur if a steam cloud save was corrupt.
[*] Fixed an issue with dragonflies appearing on the wrong screens if the player moved between rooms during the dragonfly’s animation. Dragonflies also now instantly reset if the room they spawn in is reset.
[*] Fixed an issue where the player could sometimes move briefly after an object left a river.
[*] Stone elementals now properly break metal blocks (bomb blocks).
[*] Fixed an issue with stone elementals riding multiple tornados in a row.
[*] The file select screen now displays worn items correctly.
[*] Fixed a bug where a hidden crystal could remain invisible after being revealed.
[*] Attempted a fix at screen flickering in windowed mode for streamers.
[*] Snake Eyes now properly display in Raging Volcano C4.
[*] Fixed several problems with legendary items display and animation during certain cinematics.
[*] Fixed some collision / tile errors.
[/list]
[b]System[/b]
[list]
[*] Testing new Steam cloud save code which better checks file integrity.
[*] After cutscenes in the Sanctum, the player can now reset the room and return to their original spawn point.
[*] Removed a handful of redundant game save calls.
[*] Testing unlocked window proportions in windowed mode.
[/list]
[b]Gameplay[/b]
[list]
[*] Added a portal exit for the player to the upper right area of Sanctum C0.
[*] Removed the dead end secret path from Raging Volcano E1 - E0.
[/list]
[b]Art[/b]
[list]
[*] Art for water elemental copies of metal blocks (bomb blocks) has been added.
[*] Added an Eye of Horus to a couple spots where it was missing.
[/list]