[h1]Update Notes[/h1] [b]Bugs[/b] [list] [*] Fixed an issue with the origin of water particles being off center when the player jumps into water. [*] Fixed an issue with switch pillars that caused visual bugs. [/list] [b]Gameplay[/b] [list] [*] Added destroyed object to undo queue in the case of a pillar destroying it with the player stepping onto the button. [/list]