Patch - v1.0f
Author: Gojirra,
published 5 months ago,
[b]Bugs[/b]
[list]
[*]Fixed a crash that could occur when attempting to load language options on the options screen.
[*]Fixed a crash that could occur sometimes when controlling an air elemental.
[*]Fixed some issues with copying files.
[*]Fixed several issues with air elementals that could cause softlocks or caused them to ruthlessly murder the player and vandalize boxes for no good reason.
[*]Fixed an issue with using undo after taking an albatross flight.
[*]Fixed a bug where entering a god room portal and then hitting undo and exiting the game could get the player stuck.
[*]Fixed an issue where shadow twins would become lazy and stop pushing.
[*]Fixed a problem where the player would become offset after exiting a river under certain conditions.
[*]River loops trigger infinite loop prevention now.
[*]Steam Screenshots are now working in some places that they weren't previously, such as during cutscenes and the end game credits.
[*]Elementals no longer show the wrong sprite when being pushed by a fireball.
[*]Minor tile / collision fixes.
[/list]
[b]System[/b]
[list]
[*]The save file health check system has been further improved.
[*]Keyboard Key for newsletter changed to N.
[/list]
[b]Gameplay[/b]
[list]
[*]The god portals back to Ancient Island no longer instantly teleport the player: The player must stand on the portal for a few moments before being teleported.
[*]Frozen Spire E2: NE path changed to require only the Air Rune (as opposed to unlocking with air elementals. Buttons swapped (the star and the NE key puzzles have been swapped).
[/list]