[h1]v1.2 Beta Test[/h1] [h2]v1.0 -> v1.2?[/h2] v1.1 Ended up becoming much larger than originally expected. This update is large enough that it warrants skipping ahead in my versioning system. [h2]Feature Preview[/h2] The full patch notes are available on Discord, and will be posted here on Steam when it is ready for release. In the meantime, here’s a preview of some of the major changes: [list] [*] An “Exit Island” feature has been added. You can now quickly exit an island onto the overworld from where you entered using the pause menu. [*] Frozen Spire Albatrosses have had a major rework. [*] Quality of life improvements such as clarity of puzzle accessibility (Whether or not a puzzle is solvable at the moment). [*] All islands now have a map excluding the Serpent Stacks. [*] Romanian language has been added. [/list] [h1]STEAM DECK VERIFIED!!![/h1] For some reason, this has been one of the most exciting moments for me along this game dev journey. It's not necessarily that huge, but I am ecstatic to announce that Isles of Sea and Sky has been officially approved for the Steam Deck! [img]https://clan.cloudflare.steamstatic.com/images//37601880/2043388a82a0ec9783553a7ae2179fe28104e5e0.png[/img] - Jason