Beta Testing v1.0g
Author: Gojirra,
published 5 months ago,
If you are interested in checking out the new features and providing feedback and / or bug hunting, please join the Discord where we accumulate feedback: https://discord.com/invite/gvPcDv2
Otherwise, this is what's in the works:
[h2]v1.0g[/h2]
[b]Bugs[/b]
[list]
[*] Fixed a crash that could occur if a steam cloud save was corrupt.
[*] Fixed an issue with dragonflies appearing on the wrong screens if the player moved between rooms during the dragonfly’s animation. Dragonflies also now instantly reset if the room they spawn in is reset.
[*] Fixed an issue where the player could sometimes move briefly after an object left a river.
[*] Fixed some issues that occurred when stone elementals went through multiple air elementals in a row.
[*] The file select screen now displays worn items correctly.
[*] Fixed a bug where a hidden crystal could remain invisible after being revealed.
[*] Fixed several problems with legendary items display and animation during certain cinematics.
[*] Fixed some collision / tile errors.
[/list]
[b]System[/b]
[list]
[*] Testing new Steam cloud save code which better checks file integrity.
[*] Testing unlocked window proportions in windowed mode.
[/list]
[b]Art[/b]
[list]
[*] Art for water elemental copies of metal blocks (bomb blocks) has been added.
[/list]